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Developing 'Master Account' Concept Started by: Modfather on Nov 05, '12 22:07

Currently the master account is largely a 'private' and simple feature whereby the only real benefits/uses are from a convenience point of view. Primarily, when you die your credits, CA's (minus drugs etc) and a small amount of cash is passed to your next account and the sign up process is simplified with you only having to pick the details specifically relevant to your next character - password and contact details are already on file.


This is by no means a necessary or urgent addition, but I think it'd make a nice cosmetic addition if the 'master account' profile was viewable. For instance, My profile would show that I'm known as Sprozza, perhaps listing my age and gender (if I wanted to display them) as well as a 'real life' bio of me, from this profile you could then click to my current account - Modfather and see the IC profile of this account. Only IC profiles would show on the 60s list et cetera, and ultimately 'master profiles' would be viewable by clicking the 'master account' link in an IC profile.

The logical follow up to this is that a master account profile could publicly list what we already see in our own profiles - past accounts and the time spent on each. Another step forward from this could be the introduction of 'master achievements' - for example, having 5 accounts reach Made Man, or earning a combined total of $XXXX over all accounts which could then be publicly viewable.

Again, along the same lines as being able to hide certain/all achievements from the public domain, an option to hide your master account from your in game profile and vice versa would be possible to allow people to play incognito or without their history becoming public knowledge.

As I say, by no means a necessary or important addition - I just think it would be quite a nice aesthetic touch.

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Whilst this all sounds sensible to me, I'm really not a fan of it.

I think it would cheapen the whole thing a bit. I know that really once we scrape aware the thin veneer of people's characters this information is largely known anyway, but still there seems to be something unseemly about linking it all to the game.

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I have to agree with PC-Grin on this one. I have played games in the past which have that feature and I didn't really care for it too much. It is definitely a good suggestion but I think that only a handful of players would care for it.

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I like the sound of the idea in general, but there are people who have had accounts they would not want to be known, it could be quite difficult to select what you want to show and what not to show.

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I am actually a fan of this and think it could be developed along to a number of master account related features.

Kills on master accounts.

Ranking points

Top rank achieved etc.

There is always an option to start a new master account if you don't want people to know who you are. There could also be inbuilt things to keep bits secret from others.

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Based on what Nino is saying... wouldn't it just be easier to add more info to the Hours Played thing at the bottom of our Manage Profile page... With Rank, Days, Kills, PPs, and all the Achievements included?

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I think Spike maybe a hyper linked name which would drill down some where else for the information

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I like the idea of this. I dont know anything about the coding side, or the potential added storage on the server, but would like to see this happen. When you log into your master account you see a overview of your previous accounts, then click on your active account. We saw a brief glimpse of this on the m2 layout. Not the exstent of stats, but with previous characters/ranks that they died at. I hope to see support behind this idea, and maybe even the admins/coders commenting on this being fesible or not.

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Yes something more like that El-Nino. 

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