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| This just makes no sense to me. | Started by: Phil_Steak on Nov 06, '12 16:24 |
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Why are there CAs in jail? |
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Couldn't agree more. |
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| Reply by: PC-Grin at Nov 06, '12 16:30 | |
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You're right, it doesn't really make any sense, but the entire crackdown idea doesn't make that much sense anyway really. Every offline account is thrown into jail during a crackdown (including citizens?)
From a roleplaying perspective you are correct, this makes no sense to me either. I wouldn't be opposed to doing away with CA's being put in jail during crackdowns, but then you have to view the entire crackdown aspect - do you want to include civilians, why aren't online players included (or even specifically targetted) during a crackdown?
Citizens and corrupt agents being thrown in jail during crackdowns dont make sense, but without the two of them - what would the numbers for a crackdown end up looking like? I would be interested in seeing those figures before just altering the crackdown code as a 'bug fix' and not seeing it at least be talked about and voted through the PC |
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| Reply by: Whitey at Nov 06, '12 18:22 | |
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Including CAs |
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| Reply by: Squishy at Nov 06, '12 23:20 | |
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So the city with 1 crew and the unpopulated city are the only ones that are effected. Seems like a no-brainer to me. |
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| Reply by: Phil_Steak at Nov 06, '12 23:52 | |
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Well, it makes 4 cities below 120, where as with the CAs, only 1 city is below 120. |
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| Reply by: Squishy at Nov 06, '12 23:59 | |
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You did some editing to your post? |
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| Reply by: Phil_Steak at Nov 07, '12 00:06 | |
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I thought i saw a different number set as well, but i believe it had more ofa breakdown (admins - civilian split) |
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| Reply by: Whitey at Nov 07, '12 00:14 | |
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I re-ran the numbers, and then listed just the number of members being thrown in, removing the other numbers. |
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| Reply by: Squishy at Nov 07, '12 01:26 | |
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well, it does kindof screw up the numbers, which is a bummer, but like Phil_Steak said, it makes no sense from a real life perspective... then again the crackdown idea isn't that rooted in real life anyway. |
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| Reply by: Whitey at Nov 07, '12 01:31 | |
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But since there are admins to be calculated into the jails, they do end up totaling 120... no? |
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| Reply by: Phil_Steak at Nov 07, '12 01:51 | |
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Currently they total up to 135 with the admins...
So, it would be those numbers, plus the fifteen, making the total
that 120 number is 'players' not including admins (from what i see on spend page) |
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| Reply by: Whitey at Nov 07, '12 01:54 | |
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I see nothing wrong with a corrupt officer spending a night in the cells after a little too much to drink. |
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| Reply by: PC-Flash-Fire at Nov 07, '12 09:13 | |
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| PC-Grin has sponsored this suggestion. This suggestion now has a total of 1 sponsors and will need 4 more sponsors in order to be submitted to the player commission forum. | |
| Reply by: PlayerCommission at Nov 07, '12 09:32 | |
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I am definitely interested in this and feel like Phil brings up a very valid point. Why would a cop be put into the jail? However before I sponsor this, I would like to hear more public opinions, as it would affect the jail sizes. |
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| Reply by: PC-Cassiopeia at Nov 07, '12 23:24 | |
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I'm torn on this. I can see where Phil is coming from in the sense that CAs shouldn't be in jail; Hell, employing a CA keeps YOU out of jail, why can't they keep their own ass out? |
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| Reply by: PC-Warrior at Nov 07, '12 23:45 | |
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| Reply by: PlayerCommission at Nov 07, '12 23:45 | |
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Why would a cop be put into the jail? |
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| Reply by: PC-El_Nino at Nov 09, '12 15:20 | |
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Why does your CA from LA keep you out of PH jail, then? |
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| Reply by: PC-Warrior at Nov 09, '12 15:58 | |
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| Reply by: PlayerCommission at Nov 13, '12 02:12 | |
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