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| Official Mafia Structure, where art thou? | Started by: MichaelLaMotta on Dec 31, '12 06:07 |
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I don't see anything wrong with ranks. The godfather crew is more like the dominant crew in the city. The other crews don't have to necessarily be connected at all, so there's no reason they'd fall into one rank line.
I have always thought it was weird that you can be a hand before being made though. |
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| Reply by: Captious3 at Jan 03, '13 00:35 | |
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Ccoffee shop friends. ouch But yes its like that. If someone was to offer a hand job to me I would pretty much tell them they had no concept of what they were asking and didn't deserve to be in the position they themselves were in. Responsibility and trust are inseperable. |
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| Reply by: greenthumbs1 at Jan 03, '13 01:23 | |
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Ultimately both positions could simply be removed and so leaders could create their own "authority council" within the crew. |
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| Reply by: Padrino at Jan 03, '13 14:52 | |
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The topic of whether a hand should be made or not has been brought up before...and I'm not even gonna argue that one. |
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| Reply by: Tither at Jan 04, '13 07:16 | |
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Tither I understand your idea about that but it simply can't be done with our player base.
I mean think about it, if you've got 5 godfathers in new york, and they've all got 1 underboss and then there are 3 captains that's 9 crews of which you would have to give out 18 hand jobs.
so that's 9 CL's and 18 Hand jobs per City, if we keep 6 cities that's about 54 CL's and about 108 hand jobs total.
Can the player base really support that type of upper structure? That's an inordinate amount of CL positions and hand jobs I think. (more than a third of the userbase?)
In all seriousness, I know you guys think it's funny {cause I damn well meant it to be} but I think the trust needed for a right or left hand man is being seriously underestimated. You are leaving not only your entire account in the hands of these people - but your entire crew as well.
I mean realistically it would be like just giving someone your account and saying 'okay take care of this while i'm gone' (even though it's far more work than that normally) so when you're wondering why somebody has had the same right hand for the last 10 years you may want to think to yourself.. Who would I trust with my entire account? And the accounts of all the people in my crew? And my reputation on this game?
Not ONLY that. But it's no secret that a Right Hand caught with serious rule violations can cause his CL and at times entire crew to be admin wacked. Given all that valuable information I really hope that you can all come to grips with the fact that giving a hand job to a stranger is the ultimate no-no.
NOW, seeing how that wasn't really even the base of this idea. We really really need to clean up and sharpen up the official structure bit. Of course you can role-play that piece but LaMotta is right. We have these huge intricate criminal networks that technically span the entire country with hundreds of corrupt officials in their pockets - but there's no way to assign official underbosses or anything like that! This will be much needed for districts as well I really hope to see the managment abilities of Godfathers go way way up. (assigning CL's to districts, managment of city finances and or fronts etc etc etc) |
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| Reply by: PC-Whitey at Jan 07, '13 10:43 | |
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I forgot one thing! What would you think if hands were auto-ranked to made man after 24 hours??
That would settle the role-play bit.
How would that work? They would have the same units they would as a young thug, but it would say made man and they would be getting the respect a made man should get which seeing as they are right hand men they should get anyway.
And of course they wouldn't be able to get past made man until they reached their normal level and time requirements.
{as for gun stat, RH's already get a bit of a boost and are obviously going to most likely min-time made man so I don't see any reason that would be a problem} |
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| Reply by: PC-Whitey at Jan 07, '13 10:48 | |
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Im sorry you got the wrong message Whitey... |
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| Reply by: Tither at Jan 09, '13 18:28 | |
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I just read through all this thread as the ranking system is a part that has lost it's position in the game. |
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| Reply by: Rumpelstiltskin at Jan 14, '13 00:22 | |
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The one thing that I keep seeing people arguing is that you would know that child's bloodline and therefore already be aware that you can trust them. But let's look at it from an RP/real life point of view. |
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| Reply by: Fulmineo at Feb 27, '13 17:58 | |
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I do agree mostly with the idea of hands having to be a specific rank (and not that a new player can just be handed a made man rank). Granted I would probably make a lousy leader, I will admit this. I am not aiming to be one, and I agree it is not the best position for me.
But I have no doubht others that want to try such positions can not because the position is filled already. Then when the holder of that position dies, it is filled by their descendent (who just came out of nowhere so to speak). What about that guy who has worked hard, and never been given the opportunity? So you say - I need someone I can trust. If you can not trust this man how did he ever rank above made man? You might say but I do not want someone with no experience. Then why have you not trained him? This is the mafia, did you really think the last RHM would live forever given the people he is stealing from?
I would agree they are known, but they are citizens, they most likely lack the knowledge and the experience. Their fathers never trained them because if they did they would come into the game as Made Men or Capo rank players surely?
I have seen Crew leaders with RHM/LHM that have dropped the players right after a war so a former crew leader can be placed back at the top with power again. How is this the case? I really trust you and you have served me well as my RHM, but the son of a well known gangster in a rival city we just wiped out is in town so we want him instead.
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| Reply by: sonofsonofsonofabomb at Mar 01, '13 10:39 | |
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lol Am I only one who is sick enough to find phrase "hand job" funny :)
Anyway Michael is right about reality in ranking , but then would be far less ranks and I think its better to stay this way, but still I agree with him Consigliere shouldnt be name of rank it should be the one which fill position in family but also I was thinking with those districts done it would be cool that each city could have its Capo di tutti capi ( I mean as new rank ), so if there is just 1 Godfather in city or if other Godfathers of that city accept him as CDTC, he became something like leader of whole city, thats in case that city wants to have just 1 leader and to be more autocratic and if city leaders deal to be democratic they just leave it as it is and have few Godfathers running completly indepent their districts so its city leaders choice... I thought it would be cool... |
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| Reply by: Charlie_Luciano at Mar 05, '13 12:44 | |
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I hate reading but since we have levels now cant rank just be superficial? Only given to a user by their CL's to signify their rank within the family? I thought that was the plan when levels came around. if not then what in the hell is the point of levels? |
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| Reply by: NYStripSteak at Mar 20, '13 23:48 | |
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I'm going to throw my ideas on the topic in here.
I propose a number of changes that would result in an organised, fair family structure. During these times of peace, thereis clearly an abundance of ranked characters. I have recently returned to the game and the sight of so many ranks can easiy give the impression of "Don't bother trying" Being as I have played before, I know this is a result of on going peace. To a new comer, it might seem a little pointless as to try.
My proposed Structure for ranks and a characters ability is as follows
1. Rank has no meaning, it is superficial as mentioned previously. It indicates a persons position in the family, which will be covered by point number 2.
2. A family is restricted on a number of ranks. This would mean a Crew Leader has a number of slots he can fill, and those slots come with responsibility. Also they would give the person empowered a feeling of achievement and pride, unlike now where Rank is just another bit of the profile.
3. To compensate for Point 2's restriction, rank should not restrict a characters ability to progress. As it currently stands, a Wise Guy begins gaining Felonies and later, Organised Crime etc. I propose that since Rank has no meaning, it does not restrict a persons ability to be come a feared, dependable member of the family be they a Wise Guy or Don. They can earn all the perks of being a high rank on the current system, however they do not need a "Rank Up" to achieve them. A person can become a renouned somebody and stay a Wise Guy for most his life.
4. A persons Level is private to them. This goes in keeping with point 3, in that a persons ability and progress should be their own secret, and a rank be an indication of their position in the family.
5. Maintain required number of days to attain a certain rank. Nobody likes to see two day olds being given the rank of Consig, this allows for other members of the family to take positions higher up in the structure.
6. The process from Thug > Wise Guy remains the same.
To explain point 2 in further detail, a family structure that is used across the board must be agreed on. Please see the below example, where "=" would mean "For every 1..." Unless otherwise stated:
1 District = 2 Families
1 Family = 1 Godfather
1 Godfather = 1 Consigliere/2 Dons
2 Dons = 3/5 Capos
1 Capos = 5/6 Made Men
Made Men = Remainder of Crew: Associates (Wise Guy and below)
And now an example of this all.
Billy joins MafiaReturns. Billy is recruited by a Made Man, who has the ability to recruit new members to the family via the Associate function. Billy ranks up to Wise Guy via the standard method. When he reaches Wise Guy, he then continues to earn money, increase his personal & Private level + the number of units he cane carry, obtain the ability for new Felonies and Organised Crimes etc. When a Made Man is capped or promoted in the family, Billy is recognised as being worth induction into the ranks of the Soldato's and is Made. He reports directly to a Capo, and assists in the recruitment process by taking on his own associates.
Again the time comes that a promotion is available, and since he is not restricted by rank, he is already a hardened, well equipt member of the family who has maturity and experience behind him. He is promoted to Capo and now assists in the control of the Made Men. His former Associates are re allocated to a new Made Man under him, if not promoted themselves. Billy now reports directly to one of the two Dons (RHM/LHM). The time then once again come where a position is open. His fellow Capo, Timmy, has leadership skills and a keen grasp on the concept of War, and is made a Don, reporting directly to the Godfather. Billy however, has been noted as being wise and helpful, assisting the younger members of the family and a general source of council. He is promoted to Consigliere and reports to the Godfather, assisting the Don's and Capo's as required.
Hopefully that makes sense, any opinions? |
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| Reply by: ThomasGatto at Mar 26, '13 22:01 | |
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I doubt any change will take place, mainly due to nostalgic players. |
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| Reply by: Padrino at Mar 27, '13 10:06 | |
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