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Duel idea Started by: Arkangel on Jan 26, '13 18:15

All my other ideas was not good at all, i hope this one improve the fun and gameplay, My suggestion is simple, NPCs(durdens) accept duel invitations, there are no racing killing durdens so it would be simple, the first to invite keep the fight :)

It would be like a normal duel but it would satisfy some players who want to tasty the duels and dont want to challenge another players, also a achievement for dueling, 25 or more i dont know. (not money only xp) and a ultimate duel achievement for dueling TylerDurden and winning :) wich gives only xps too.

PROS: no need to see noob players dying to satisfy old players tasty for blood :), Dueling would be popular and more fun, and players would learn the best ways to duel as how it works

CONS: i dont think there is cons, maybe flooding the duel logs?

Well its a simple idea, it will calm down some curious players :)

as players who shot DURDS never die because they know what they can kill or not, the npc duels dont need to be recorded and etc, and maybe remove the i shot first for durds in duels to make more fair and fun giving the durd a chance of defense :)

i dont know if tis a good idea, it dont even have to be a lifetime change, it can be on until we get used with duels :)

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Uh, wouldn't people be racing to send duel invitations? Why wouldn't we want racing? I don't see any pros. I do appreciate the suggestions though. 

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ohh sorry, when i mean ''racing'' i want to mean something like clicking the shit out until you kill the target hehe, not like durdens where you only have to find him and not wait the right time :)

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we already have that with 'rogue'

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Yeah the Rogue kinda handles that sort of random... thing.

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yeah but my idea is just a momentousness change until some players get used with duels, the point is not who we can kill but able duels to durdens :)

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Duels are pretty simplistic. You send a challenge, and the person accepts or not. Someone shoots. Someone usually dies immediately or they shoot back and forth until someone manages to hit. There's no thrill in dueling a durden, just racing to shoot one before someone else gets to it.

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I think basically he wants to Duel a durden. Thats the gist of it here.

Personally, I wouldn't see any plus point to duelling a durden. But is that a reason to dismiss the idea? I'm not sure. If someone doesn't have the skill to hit a durden, and the durden doesn't have the skill to him them, then they are going to be firing back and forth at each other until someone 1%'s the other.

Currently if your in the above scenario you would be firing at the durden, then sweating for a while until he fires back at you.

Now the only differences I see in the above scenarios are that one makes you wait for x minutes before you discover if the durden will get lucky or not.

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I don't think it'd be worth adding the feature in. Dueling is a challenge for PvP not NPCvP etc. It's supposed to be something exciting. If there's actual support by users to speed up that x minutes issue when you miss, then that's something else entirely that can be worked on.

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you mean the time before the durd shot back?

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Yes that's what he's referring to. 

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well reducing the time would be great them :)

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