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| GAME POLICY:A few bad apples spoils the bunch | Started by: Squishy on May 08, '13 21:06 |
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The game is healthy when there is tension. The game thrives when there is some kind of back and forth rhetoric - it keeps things entertaining. But there is a line. If users want to push and prod at each other, great - as long as it stays on the right side of the harassment line, when it crosses over, it needs to be stopped. The problem lies with accountability. See, there are people who have things to lose, and people who don't. When someone or a group of people have nothing to lose most consequences do not matter. When this happens, we have to expand the collateral damage to the point where consequences DO matter. I politely ask that people stay humane to each other, the game, and its staff, or we will have to severely ratchet up the consequences to ensure that things do not spiral out of control. |
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