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GAME CHANGE: User Spawned Durdens Started by: Squishy on Apr 28, '14 16:50

Users are now able to purchase a Durden spawn to benefit the site.  Once spawned, there is a random cool off period before any one else can purchase Durdens again - the larger the spawn the larger the random cool off time.  This makes sure that the feature can't always be relied upon to be available, or that the site isn't just one giant Durden fest.

You can theme them with a name up to 14 characters in length.


Pricing:

  • 25 - 50 Credits: 4 Durdens per credit.
  • 51 - 150 Credits: 5 Durdens per credit.
  • 150+ Credits: 6 Durdens per credit.
  • You will receive 1 mapping credit per 25 credits spent.

 

This feature is now found under the Credit Spend page.

Cheers

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Nice! this is awesome news and I'm sure it will be used plenty.

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Can't say I'm a huge fan of this, as it's going to end up flooding the game with kills... But meh. A couple suggestions though just to think about;

Lowering the amount of RIA's by a small % to compensate for such readily available kills.

Lowering the amount of XP given for Fort shots, again since they'll be readily available with this new feature, allowing folks to rake in vast amounts of XP supremely quickly if they choose to forgo the +1's to their gun.

Not a terrible amount lower for these two, just enough to help offset a tiny bit I think would be splendid.

Just a few thoughts :)
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it does appear that durdens are appearing way too often perhaps up the random cool down time

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Whilst others will maybe agree that spawns appear often, please don't equate this to "everyone" getting them too often.

Out of the last maybe 5 spawns I think only 1 has occured at prime time in UK. Just saying.

I also disagree with Ras' request to lower things because of the added frequency, again people aren't always able to get Durdens when spawns are random, but they can at least plan targets for RIAs so reducing these will then impact those that are missing Durdens and then missing out on possible RIAs too.

Just my thoughts on it.

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Oh god

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I hate the whole idea of User Spawned Durdens honestly, just feel like they are constant already.

I know why we have them though and I've no doubt my views differ greatly from someone at the "bottom" who is looking to make an impact in this world. 

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What impact does this new feature have on the current MIA count Durden Spawns?

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"What impact does this new feature have on the current MIA count Durden Spawns?"

None, the MIA count that triggers the spawn is the same.

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None, the MIA count that triggers the spawn is the same.

 

What if the count triggers just prior/during/after the User Spawn?

What would the impact be in this instance?

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What if the count triggers just prior/during/after the User Spawn?

If there is a spawn currently happening, then if you bought a new spawn all the members would happen, but since the top 3 are still alive, all the new spawn members go under the existing top 3.

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