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Rolling Jails Started by: Layla on May 03, '14 20:47

Was thinking, Often people will do several jails at once... my thought was this, we have the 25, 50, 75 and launch now buttons... why not have it set up so if jail is full, or mostly full, someone can drop a full credit, or even half a credit and as long as the total at the end of the jail is over 1 credit, it auto launches a fresh jail once the last person is busted. Maybe even bank it so it could have up to ten credits lined up and it just burns through them one at a time.

 

like having credits on an arcade machine.

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I like this idea

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i like this idea itll help make it feel more like "grinding" jails

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To be honest, I would think that most people who are refilling the jail would rather control when the 20s get in rather than it be a surprise.  Step away to run to the bathroom, oops you just lost your credits worth of 20s type deal.

I could be wrong, but since its the same amount of work to do them all in the beginning via the current way as it is the method you are proposing, I would assume most people would rather be able to control it rather than surrender it for zero savings in clicks.

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