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| Durdens spawns revisited | Started by: Vixtra on Jun 12, '14 23:23 |
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I know there are durdens on a regular basis, but ive tried all but unsuccessfully once to launch a durden spawn through the buy one option. Its problematic at best timing between someone else buying it and a natural spawn. I wonder then if more durdens couldnt be added(with the current purchase durden spawn) by a player when they are already alive and active.
For example
Tyler spawns with 150 crew members, I want to quietly help him out on his world takeover so i goto the purchase page and more durdens 'get off the plane' as he called for backup from <wherever / random city / random country> Its a fairly expensive thing to do credit wise, so why not give those willing to contribute for everyones enjoyment of them more opportunity to buy YET not increasing the overall number of spawns occurring. |
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If I am not mistaken the biggest concern with the durden feature has always been that it would be a non-stop activated thing. implementing your idea would make more people uneasy and only confirm the original belief in durden spawning s becoming a 24/7 thing. here is the thread, i didn't read all of it though. http://mafiareturns.com/comm/thread/394581
none the less, I agree with the cooldown between durden spawns. If i am not mistaken can't you do both a marketplace durden spawn and a MIA durden spawn back to back. |
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| Reply by: Tesla at Jun 12, '14 23:44 | |
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h think that would be a good idea to implement perhaps make it so he has to have lik 80% of his members still alive or something like that to prevent someone from blocking a shot at tylers top 3, and it could maybe be a pool of credits that people could contribute too like jails but with a maximum "backup allocation" of like 50 or 100 more durdens |
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| Reply by: TheTripleDeuce at Jun 13, '14 17:47 | |
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I like this idea with TripleDeuce's modification. That way, it's not a big deal if you miss the small window. you can spend your credits and the cool down periods stay as they are. It should be a happy medium. |
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| Reply by: Abed at Jun 14, '14 01:09 | |
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I think if your gonna add more durdens on top on durdens then they should be able to shoot at random. this way it makes people think twice about double spawning. |
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| Reply by: FridgeRevenge at Jun 16, '14 20:11 | |
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I'd be in favor of uping the % of the time they shoot back, especially those that spawn at Made+ adds a element of risk, I like it. |
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| Reply by: Vixtra at Jun 16, '14 20:54 | |
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| I put forth a vote to remove durden spawns all together. Lets shift our focus from easy targets to the role play aspect this game was founded upon. | |
| Reply by: Alexander at Jun 16, '14 21:29 | |
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| I don't think they should be removed entirely, but I do think the ability to buy them should be removed entirely. | |
| Reply by: RasAlGhul at Jun 21, '14 17:44 | |
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| true,RasAlGhul | |
| Reply by: Excellerator at Jun 21, '14 18:48 | |
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