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BG Revamp Started by: Vengeance on Oct 04, '14 14:14

How about we change the features related to BG's? First, we'll make BG types who have stats and add some name changes.

 

First, I'll see which stats I will propose:

 

*Strength

Evaluates how hard it is to kill a bodyguard if hit.

 

*Vision

Adds to the vision of your character, revealing more to the identity of an assailant whether it is pp's or wack attempts.

 

*Agility

Shows how hard it is to hit the BG. (The higher the agility, the higher chance of missing.) Be warned though, there's a chance that the BG will not be hit but the character might be instead.

 

Condition:

This will be our replacement for skill. Each max condition lost adds -1 penalty to each stat of the BG. All new BG's start with 10 condition.

 

BG Types:

 

*Muscle

Strength: 10

Vision: 5

Agility: 3

These hardy soldati have proven their worth through the scars and bruises on their bodies, the witnesses to the hardships and hellish experiences they have went through in the past.

 

*Lookout

Strength: 3

Vision: 10

Agility: 5

 

These young dogs have keen eyesight. Some even claim they can read what you're reading on the newspaper although they're at the apex of the Statue of Liberty.

 

*Runners

Strength: 5

Vision: 3

Agility: 10

 

These people were formerly smugglers before they went out of business and turned to being bodyguards. They added the speed they earned from smuggling and added that to their skill set as a BG, enabling them to tackle an assailant faster than you can yell "Geronimo!"

 

Training:

 

Training will increase a BG's stats by 10 each and increase the condition by 10 but will still cost the same as before. I think the training cooldown and the fully-trained limit should remain as it is.

 

Upkeep:

 

Upkeep will stay the same because only the renaming of skill to condition has affected it.

 

Prices:

 

I'll let the people or the admins decide about this since I think I don't have the right to do so.

(Although I would also like the pricing to stay the same as it is now.)

 

Any feedback on this is appreciated (especially if it's negative) since it could point out it's flaws or it's "uselessness" to other people because it could help it change for the better.

 

P.S. Everything in this suggestion can be modified as long as it at least slightly changes our gameplay if applied.

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id love to see BG's have different talents and skills itd give them a more useful approach instead of just money gobbling black holes that suck up cash and bullets lol

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Yeah I quite like this idea too, at least then they might be a little more intereasting :)
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Personally, I think it's over complicated.
I have opposite ideas: I'd like the quantity of employable bodyguards reduced significantly. This is not a comment on the protection strength, just a shuffle of numbers. For example, 10 bodyguards would now equal 1.
For example, it would cost $556,250 to hire the first bodyguard. 21 would be the maximum number of bodyguards.
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I like the idea, plus it would not make it worth the mills it takes to upkeep them.

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I'd also like different kinds of BGs. Although the runner thing sounds like a zombie kind of some sort. But anyways, I would personally like this suggestion to be implemented.

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