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| Just some suggestions for this game (Reactions please?) | Started by: xZeraz on Apr 29, '15 22:51 |
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---------- Excuse me if it is already done and I am just not aware of it, then just tell me once and ignore it. ----------
- Give options who to call when you're in prison making your daily call. ... - Maybe even a small reward if opeople do break them free. - More options to chose from with Organized Crime. - More profit things in general. ... - Maybe some mini games within, where you can get small amounts & achievements/highscores. - Partnering on Harty, that when your buddy (or familiy) is on it, that you can see they have it. ... - Also maybe an annoying but fun faster harty game with 30 sec or 1min. - A tip about an specific drug (for a bit higher price). - Man/Woman options on your profile, maybe even marrying options, could be fun. (Ofcourse I have to say this one.) - More gaurds in jail/more with a higher number of guards. ... - Adjustment of jail gaurds of the spawn(ers), if they can bust out higher ones, the average will be higher. - Being able to check how many times you have done your shooting range. ... - Graphs/statistics of how strong you really are. - When you filled in the awnsers for your stats, being able to check it in graphs as well. - (Just like a while ago all the ...-TechFace/...Archy were NPC's. Keep something that clear constandly.) - Maybe something extra with flying, for those who can't effort private flights. ... - ''Private trains'' cheeper but can't use it often. / Trains that will ride away on already decided times. - Things like being able to buy certain guns and stuff to get more power or defenses. - More DFP's or things like a red light district, where you can buy those who will work for you and earn money. - Being able to do more with your familie/crew. ... - Having allies within crews and being able to steal or attack crews with the power of your crewmembers. |
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A tip about an specific drug (for a bit higher price). There is already this option, I think you have to have timers, don't quote me on that though |
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| Reply by: Blackbeard at Apr 29, '15 22:55 | |
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So.. I like the idea of being able who to chose to call. That would be pretty neat. I think the OCs and profit things are plenty. I have nothing to add about the Harty thing because I don't play it. Maybe the faster ones would be nice for others though. I'd like to have an option to be male or female rather than it being predominantly male ranks but I dont feel it's neccessary. It would just be a nice touch. Don't see how marriage is really neccessary in this game. You could always RP it in the streets if you were so inclined to do it. I feel jails are fine how they are. Shooting ranges you can keep track of in your personals. Doesn't really need more than that, does it? I don't understand the reference to NPCs and stats. Basically I don't understand the need for graphics on everything. It is fairly easy to keep track of. If you wish to know how strong you are, you can always speak to your HSL and they can tell you what each shot, BG thing is worth, and you can keep track of that. Guns and Defence is fine as it is. At least in my opinion. More DFPs is always nice. I do recognize the limits of them and I think limits for them is good. Just need to be lucky and get one before they are all gone. What do you mean by steal from other families? I mean people can already pickpocket other individuals so I guess I am looking to see if there is an idea that is more than just pickpocketing and what would it be? |
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| Reply by: Katra at Apr 29, '15 23:02 | |
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I will say I like the idea of being to choose who you call from jail.. I mean, it only makes sense. As far as more options for OC's? I don't know about that.. Maybe one more for GF rank? I don't play Harty, so I won't comment on that. Tips on specific drugs exist if you have timers. Man/women and marriage. Roleplay it. More guards? Eh.. Could be something to look into more. Keep track of the range? Check your personals. Certain guns? Roleplay it.. Being able to adjust your wackstat because you can buy a better gun is.. Not something for this game in my opinion. Do more with family/crew? Could you elaborate on this? Attack other crews? This seems like plain old no for me. I mean, attacking others already is in place.
All the ones that require earning more money.. Izzy has mentioned before that if we implement something that earns cash.. Something needs to put in place that removes an equal amount of money from the game to keep it in balance. |
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| Reply by: Kill-The-Irishman at Apr 29, '15 23:07 | |
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It's probably since I have played a similar game who had a few more options with those things. You have to wait a while for doing things again, and personally I would like something to do in the meantime within this game. That's more why I said more options. But with OC I ment more options on the people you can choose. ;) I said that wrong.
With the man/woman thing, it is more for the nice touch. Though I just thought, that maybe you could use that as well for some things (besides, I don't really act in the roleplaying).
Btw. I just like to see things easy and clear :P
And with the familiy things, that is also what I have seen before. Just a little more competition between crews and have a goal of getting higher. I just wondered... For me a crew mostly means contact with nice people, being able to come with your questions to them and most of all, safety, cause otherwhise you will get killed. I thought it might be nice to profit a bit more to be in a certain familiy. Maybe specialties if you add extra things.
I hope I am not to vage from what I mean :$
Let me know if you don't understand :) |
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| Reply by: xZeraz at Apr 29, '15 23:23 | |
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Honestly? I am not entirely sure I understand. I mean I know roleplaying isn't for everyone but I really can't see the change to add in marriage without some benefit. In this particular game I don't see how its beneficial in any way which is why roleplaying it makes more sense. At least RP can gain you in the VIP stats more than a superficial change would. With family things I don't think there should be specials added on depending on the family you join. While a lot don't always work the same way you will always have the same skill sets in them. Speech, hitter, earner, pro'ers and the all around players. They are everywhere. I think it would be hard put to put particular bonuses per family. I would like some examples of the attacking things. Not a huge fan of the word attacks since that usually leads to wars and with so many open districts right now I can't see that as a good thing. |
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| Reply by: Katra at Apr 29, '15 23:35 | |
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You are supposed to *role play* in between clicks. Like you said, talk to others, post in the streets. If you had no waiting time between petties and felonies, why would you do anything else at all? |
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| Reply by: Nestor at Apr 29, '15 23:36 | |
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Ahh. OK. I understand. I still don't agree with the man/woman option concept. As far as competition between crews.. That would be something the upper structures of those families would have to organize with each other. As far specialties.. The unique thing about MR is people can get their own specialties without coding from the game. There are people who can earn better than others, train guns better than others, some people have a silver tongue so to speak.. Etc.. The thing with MR, and you'll get this response a lot with ideas like this.. Not to say your ideas are bad, by all means an idea is an idea regardless if someone agrees or not and has value in my opinion. But.. MR is a game that gives the players almost ultimate control.. Meaning if the players want to have competitions between families.. It can and probably will happen. It's just something that I ask you keep in mind when making suggestions that require coding and changing the way players might do something. So unless I misunderstood.. When you say profit more to be in a certain family you are saying that if you do something in crew A and crew B does the same thing.. Crew A will earn more because why? Some more elaboration there would be much appreciated. |
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| Reply by: Kill-The-Irishman at Apr 29, '15 23:51 | |
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Katra, I understand your issue with the word attacking. How I mean it, is should be more a bit of a competition. That you can get up in a crew-list if you get higher, (without killing each other or the whole crew lol) Maybe some benefits from those in the top 3/5/10 i don't know. That where you have now families who have full HQ forts, that you have like a HP bar. And that you can bring that down with the ''power of your members''. When they hit 0 nothing have to happen of course, you can also so, that the money now ment for ''repairs'' is then used to get the HP up. That's a bit more how I see things. :)
There doesn't have to be an benefit of marriage, but ofcourse if you chose to do have benefits with that, you can also say, that when you die, your partnes gets half of the money you own instead of the killer 100% (Or how it works in here, never killed a real player so far.)
And Nestor, then am I the only one who doesn't reallt roleplay on here/doesn't really like it that much? XD That is why I would like something else in between for it. (Like those games.) |
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| Reply by: xZeraz at Apr 29, '15 23:53 | |
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And Irishman, how I would like to see it, is that you might be able to get more things from a crew. That if you work active togheter, that you might earn a bit more. I think that would be nice. I quess it's more a reward for those who put effort in supporting their crew?
Also with specialties I ment more like that you have diffrent kind of things to choose from what suits your crew, how you are, how they are. Of course it can't be like one of those is really over powered, everthing should be balanced, but maybe this can be more decided on your crew stats.
Hope I made my vision a bit more clear now.
I know it is hard to just change things around and code it, but hé, trying to help better it with ideas can't hurt ^^ |
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| Reply by: xZeraz at Apr 30, '15 00:04 | |
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Honestly not much people said anything about the maritual status they good implement. Letting people get married would make thing interesting.. Even create alliances with crews.. I think that idea should be looked into ;)
- Partnering on Harty, that when your buddy (or family) is on it, that you can see they have it. Really good Idea as The only way I have won a large amount of cash on a harty is by partnering up with someone. (I myself am a big fan of hartys and would love to see this)
- Things like being able to buy certain guns and stuff to get more power or defenses. Not a fan of this idea I say the way that stuff works should stay as is. Nothing should be adjusted here in my opinion..
So two ideas that stuck out to me and one not so much ;p All good suggestions tho although I do feel a few of them are unacessary. Nothing like cash flow, attack system things in that area should be tempered with. That is my opinion ;) |
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| Reply by: Johnny_Insane at Apr 30, '15 00:19 | |
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How About this. Ying; Guns to Sell (Lets face it the mafia traffic guns) Yang; If you are carrying guns And fly then you have to bribe airport staff 10k If you are jailed while carrying guns you lose them all, or you have to bribe the cops for 50k |
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| Reply by: Jack-the-Ripper at Apr 30, '15 07:06 | |
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| Haha sounds interesting Jack! | |
| Reply by: xZeraz at Apr 30, '15 11:04 | |
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- Give options who to call when you're in prison making your daily call. ... - Maybe even a small reward if opeople do break them free. - More options to chose from with Organized Crime. What difference would that really make? - More profit things in general. Again, what difference would that really make? Other than knocking the money out of balance if you add in something with a new timer, or just another text button to click otherwise. ... - Maybe some mini games within, where you can get small amounts & achievements/highscores. There's already gambling, posting, etc. I don't think moving further away from the Text Based aspect of this game would be a good move. - Partnering on Harty, that when your buddy (or familiy) is on it, that you can see they have it. No. It needs to stay as fair as possible for everyone that plays it, and making it even easier for a group to win can't be a good thing. ... - Also maybe an annoying but fun faster harty game with 30 sec or 1min. I disagree with this also. Harty is already injecting too much money into the economy for my liking - would rather see the 1 million harty removed entirely. - A tip about an specific drug (for a bit higher price). Already exists. - Man/Woman options on your profile, maybe even marrying options, could be fun. (Ofcourse I have to say this one.) No. You can roleplay this already. There is no good reason to add this into the game, and it would just look messy and tacky as hell. - More gaurds in jail/more with a higher number of guards. No. There is already a balance for how long it takes to rank with the current system, it does not need to be made even faster. ... - Adjustment of jail gaurds of the spawn(ers), if they can bust out higher ones, the average will be higher. No. There is already a balance for how long it takes to rank with the current system, it does not need to be made even faster. - Being able to check how many times you have done your shooting range. You already can. Check your personals. ... - Graphs/statistics of how strong you really are. No. You know how 'strong' you are. This information will never be given out. - When you filled in the awnsers for your stats, being able to check it in graphs as well. You can already see what you started with if you check your profile under manage->profile. - (Just like a while ago all the ...-TechFace/...Archy were NPC's. Keep something that clear constandly.) What? I don't understand this point. - Maybe something extra with flying, for those who can't effort private flights. If you can't afford private flights you shouldn't be able to travel faster. They're supposed to be expensive as they essentially negate your travel timer. If you can't afford a private flight, you have to wait the amount of time stated between flights. ... - ''Private trains'' cheeper but can't use it often. / Trains that will ride away on already decided times. Nobody would ever use this. With Planes taking a minimum of three hours, and trains being a lot slower than planes, you'd have travel times of probably 12 hours just for the shortest journeys. - Things like being able to buy certain guns and stuff to get more power or defenses. No. Overly complicated and completely pointless. - More DFP's or things like a red light district, where you can buy those who will work for you and earn money. I believe something similar was talked about for districts, you'd have to search the forums for that though to read more. - Being able to do more with your familie/crew. Agreed. Phil_Steak made a wonderful suggestion some time ago, feel free to give it a read and comment: https://mafiareturns.com/comm/thread/314136#95816430 ... - Having allies within crews and being able to steal or attack crews with the power of your crewmembers. Not sure exactly on the specifics of what you mean here, but wars already can involve your entire family/crewmembers if your crewleader chooses to include people. |
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| Reply by: DeadlySin at Apr 30, '15 11:43 | |
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I'd just like to add on this point: - Man/Woman options on your profile, maybe even marrying options, could be fun. (Ofcourse I have to say this one.) Some people like to roleplay things that logically wouldn't have a gender at all (Robots, inanimate objects, celestial beings, etc) - forcing them to define their gender would be a bit unfair for them as it would be completely against the character they are playing. You can make your character's gender clear from a profile picture, or your behaviour or anything else. It does not need to be hard-coded. And as for the marriage thing, again with people playing things that don't have a gender, or inanimate objects - it wouldn't make sense either. You can't marry a Lamp, for instance. |
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| Reply by: DeadlySin at Apr 30, '15 11:51 | |
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DAMN DeadlySin, how negative!
You can already see what you started with if you check your profile under manage->profile. I can't see it in a nice graph like you could if you random rolled it, but since i filled in awnsers to questions i can't. So if there really is something for that, please be more specific.
Also, if you read the other comments, you should understand by now what I mean with the familie things. What Phil said is something that sounds ok, but not really what I ment. ;) |
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| Reply by: xZeraz at Apr 30, '15 15:03 | |
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- Give options who to call when you're in prison making your daily call. ... - Maybe even a small reward if opeople do break them free. Why? What does this bring to the game? You can reward the person that frees you yourself manually. Your personal news informs you of who broke you out.
- More options to chose from with Organized Crime. - More profit things in general. And how would you remove the money from the game if there were more ways to make money? You can't just put it into the game and not have a way to get it out.
... - Maybe some mini games within, where you can get small amounts & achievements/highscores. If you're bored, post in the role play forums or get to know your family. The more stuff there is to click the less role playing gets done.
- A tip about an specific drug (for a bit higher price). Click on News and Info, then click on Tips. You can do this already.
- Man/Woman options on your profile, maybe even marrying options, could be fun. (Ofcourse I have to say this one.) <font color="rgba(0, 0, 0, 0)">The gender suggestion. What if someone wants to be </font>androgynous<font color="rgba(0, 0, 0, 0)">? Generally the names and/or profile pictures of characters makes it's obvious what their gender is. </font>Labeling<font color="rgba(0, 0, 0, 0)"> it can open people up to sexual harassment.</font>
- More gaurds in jail/more with a higher number of guards. ... - Adjustment of jail gaurds of the spawn(ers), if they can bust out higher ones, the average will be higher The difficulty of jail also depends on how talented others who are around at the time are at jailbreaking. If there are a lot of "great" jailbreakers around it will be more difficult. You can have thousands of breaks and still fail on 0's and 2's.
- Being able to check how many times you have done your shooting range. You can do this already. Personal News/Other... Every time you do a range is recorded there.
... - Graphs/statistics of how strong you really are. - When you filled in the awnsers for your stats, being able to check it in graphs as well. You can "roll" your stats until you get a stat you like or you can choose to do the old method by answering the questions. The choice is yours. On the topic of "strength" bars. No. Just NO! The best thing about Mafia Returns is the mystery in your skills and the fact it hasn't followed so many other games in revealing your skills and strengths. Mystery keeps it a challenge.
- (Just like a while ago all the ...-TechFace/...Archy were NPC's. Keep something that clear constandly.) They are... There are TONS of NPCs to kill. The more MIAs that are purchased with credits the more NPC spawns there are. When someone reaches Godfather there are NPCs. For special events there are often NPCs.
- Maybe something extra with flying, for those who can't effort private flights. ... - ''Private trains'' cheeper but can't use it often. / Trains that will ride away on already decided times. Private travel was added for the rich folks that needed to fly in a pinch for an emergency shot or during a war. It's not for everyone.
- Things like being able to buy certain guns and stuff to get more power or defenses. Guns are guns. Your wack skill determines how good your shot it. The more you train, the better your shot is. The generic "gun" allows for more role play creativity. You can buy bodyguards to bolster your defenses. They are cheap to buy and affordable to train. Just stick within the limits of what you can afford.
- More DFP's or things like a red light district, where you can buy those who will work for you and earn money. DFP. DRUG Front Property. It's a drug front. Not a whorehouse. There's a prostitution ring felony crime. Also, if you want more money added to the game (which there is already plenty of in game) where are you going to take it out?
- Being able to do more with your familie/crew. That's up to your leader or members to arrange. It's a role play game, not a click-by-click game. Get to know your family/crew members.
... - Having allies within crews and being able to steal or attack crews with the power of your crewmembers. Uhm, yeah, we do that.. It's organized crime. We all die in a war against another city or family sometime (Unless you retire/suicide that is). They don't happen every day, but if you read the obits you'll see they do happen. |
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| Reply by: tiggy at Apr 30, '15 15:59 | |||
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Oh and on the topic of "marriage"? What's wrong with role playing it out? It's been done before. |
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| Reply by: tiggy at Apr 30, '15 16:00 | |
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Tiggy, it's not something i consider wrong. I just think an option man/woman/undifined would be fun. With that you can think of other features as well, like marriage, but it is not a neccecary think.
But urgh guys please. I am keeping roleplaying out of this since I don't even do that or like that.
I am going for now, maybe a few of things can be considered higher up, I don't know. I'll be trying out a diffrent game for now. (More like the one I remember that i used to play.) |
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| Reply by: xZeraz at Apr 30, '15 16:05 | |
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I am keeping roleplaying out of this since I don't even do that or like that. It's a role playing game though... That's what Mafia Returns is. That's what a MMPORG is. Sorry it's not your flavour though. Lots of people felt that way, then they got involved and became addicted. That's why some of us have been around for over a decade. |
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| Reply by: tiggy at Apr 30, '15 16:17 | |
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