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Cleaner Started by: Butterfingers on Jul 08, '15 01:58

Hiya all. Had a thought in regards to a new position within the crew that could be considered. It's called a "Cleaner"

 

The idea behind one is as follows:

 

Someone in the crew (generally a person with no life hahaha) who is online a lot is appointed the crew's Cleaner

Their role is to clean the body and dispose of it before a WS is issued.

Result - no WS for the wack.

 

It can work in several ways and one I have seen was:

 

  1. I setup to wack someone and I have a separate option to allow for my Cleaner to be called, but it comes at a fairly hefty $$$ value (can be a set $ or credit)
  2. The wack takes place and a WS is assigned to a random player as is currently in place, however it isn't sent to that person as yet.
  3. The Cleaner is also notified of the wack, where it happened and who it was.
    • This person is then assigned a time to get there and clean it up before anyone notices.
    • If he arrives and chooses the cleanup option in the time frame, the WS is deleted, no one knows.
    • If he fails, the WS is issued, with no scrambling etc, it is a clear case of who did it.
    • The cleaner is then paid commission on the job and continues about his/her business, but the crew hitter is safe from anyone knowing.

A timer can be set for the cleanup reset, so as not to abuse the cleanup option and create crew talking and organizing things among them selves.

Either a modified travel timer for the person with Cleaner position only when their is a cleanup to occur. Say half of the current wait times. So if the cleaner has just traveled and a job pops, he may or may not be able to make it to his destination in time, again, relying on the crew to discuss the job. A longer timer on the cleanup being able to be performed could occur but the downside is a longer cleanup time means a longer time for the WS to come-out if the cleaner missed the job.

The more he succeeds in, the better he is at the cleanup job. So a new cleaner has a chance to fail the task still, leaving some risk involved in the wack anyway.

 

Everyone else will have pro's and con's to the idea, be it from a game point of view, a programming and implementing point of view, or how it could change the dynamics of the game, but it's an idea to create more chatter among the crew and another role to be aimed for to feel an integral part of the crew.

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o.o Someones been playing a little too much MM -Mafiamatrix :P But, this is not needed. We do not have a police force, judges or anything of the like. So I must say, no. There is no reason for this implement. No, advantage gained. Its pretty useless.

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this is what we call catching a WS, who ever catches the ws is essentially a cleaner

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