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| GAME CHANGE: Mugging - gun goes to player or armory | Started by: Squishy on Sep 08, '15 21:12 |
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The existing Mug feature was set up so that if you PP someone and they mug you back, you can lose your gun. Where did the gun go? Welllll now, if the player that does the mugging does not have a gun, he gets to keep the stolen gun from the PPer if he takes it. If he already has one, it will go to their families armory (provided that its not already full.
Cheers! |
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I'll drink to that. Cheers! |
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| Reply by: Katharina at Sep 08, '15 21:13 | |
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| I like it. | |
| Reply by: Dusty at Sep 08, '15 21:15 | |
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I absolutely love the idea ;) Thank you guys for looking into it :) |
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| Reply by: Mayhem at Sep 08, '15 21:15 | |
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You forgot to close your parenthesis! On a serious note however, this is fuckin' awesome! Glad it could get implemented so quickly :) |
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| Reply by: HenriDucard at Sep 08, '15 21:20 | |
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And this is why the game breaks so often :D 1) Forgot to close parenthesis 2) Use parenthesis rather than curly brace C) No consistency. |
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| Reply by: Squishy at Sep 08, '15 21:21 | |
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| Nappy Nuggets | |
| Reply by: KennyPowers at Sep 08, '15 21:45 | |
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