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| Game Change: 2 Associates | Started by: Anubis on Sep 23, '09 17:17 |
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You can now have up to 2 associates. There is still the other limits, such as you can only send 1 invite per day, and you can't send an invite until a week after one of your associates dies, but now you can have a total of 2 of them. |
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That sounds really tight! |
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| Reply by: Dementia at Sep 23, '09 17:19 | |
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Ah, very useful addition, maybe one day we'll see capo's coded in using this code? It can't be that difficult from here on. They don't have to appear bold or slanty or anything fancy like that... |
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| Reply by: SammyGato at Sep 23, '09 18:04 | |
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Wow. Awesome. Nice one Anubis. Gives the Made Men + more chance to gain themselves some more cash now. |
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| Reply by: Death-Knight at Sep 23, '09 18:04 | |
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Thanks for this change! I think it's definitely a great way to help bring more users into the family via this method. |
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| Reply by: Rourke at Sep 23, '09 18:50 | |
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Great change but maybe you can have it set up like the MUCs Example ----------- Made - 1 Capo - 2 Boss - 3 Consig - 4 Don ( god father crews only ) -5 I don't know if this could work but yeah |
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| Reply by: Legato at Sep 23, '09 19:05 | |
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I think if it came with the Capo rank it would be awesome. Made man is getting into the family, Capo is being trusted to run your own little regime. But I guess people can RP that. |
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| Reply by: SammyGato at Sep 23, '09 19:08 | |
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I assume if both your associates die there isn't a two week wait period till you can send out invites? |
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| Reply by: Quirinus at Sep 23, '09 20:07 | |
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Quirinus, you'd be right, it's 1 week from the time the last associate died. |
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| Reply by: Anubis at Sep 23, '09 21:55 | |
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Legato, the eventual goal is to move toward that style of things, allowing more associates with rank, but until the feature gets used more often, we're not going to bother coding it so in depth. |
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| Reply by: Anubis at Sep 23, '09 21:56 | |
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This might be a little soon...but these increases in associates have got me thinking. Is this an attempt to retain players? Also...if there is going to be a change that drastic with associates (increasing the amount with per rank down the road) would there be an increase with the max. number of members a crew can have? |
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| Reply by: Quirinus at Sep 23, '09 22:18 | |
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Well, I don't think that idea will work, 5 Associates could lead to an underground crew, which could be bad. Maybe, every other rank you may get another Associate? We can save that for later though. Now, I must find another minion. |
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| Reply by: McKnighter at Sep 23, '09 22:26 | |
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I've never heard of any underground crew succeeding, so no worries there. |
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| Reply by: Quirinus at Sep 23, '09 22:40 | |
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Well when you bunch up 4 or 5 guys or so, things can happen. Reason is because we never gave them the chance of forming one. Besides, with 4 Associates, you might as well start your own crew. |
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| Reply by: McKnighter at Sep 23, '09 22:45 | |
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This just hit me, what happens if a sponsor dies with Associates? Do they get kicked out of the Family or do they just merge with the CL? |
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| Reply by: McKnighter at Sep 23, '09 22:46 | |
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They merge with the CL's family. And 5 people under made is not an underground crew....it's groupies. |
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| Reply by: PhelixTheSphinx at Sep 23, '09 23:06 | |
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There's already underground crews :S Some being Fuckerish Mob inc., United Nations, Machiavelli, and quite a few others. A lot have just become friends hanging out instead of trying to take over but yeah. |
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| Reply by: Skate at Sep 24, '09 13:17 | |
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