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Crew Activity Level Started by: Ronin on Nov 14, '15 17:51

Yup, its going in.

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Excellent.  Thanks Squishy

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What he said.

Excited to see how it comes out.

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Love this idea, the negatives do not outweigh the positives :)

 

+1 all the way :D

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Thanks Squishy and Ronin for this amazing idea!

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Squishy

Bump.

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On a similar note...I think these need to be revised in general terms?

 

30-40 hours a week being 'average' is over the top in my opinion. That's equivalent to a full time job!

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I agree Ilyich. 

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The tiers are not predefined. They are directly built from the hours that all upper structure puts in. It combined all the hours into one and cuts it in half. Anyone below that is below average anyone above that is above. Those numbers automatically change every time you look at the page. If its saying 40ish hours is average then that would be because the average upper structure person is putting in 40 hours. It's not predefined tiers that I adjust :p
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I was just curious if it was still to be implemented and just put on the back burner for now, or if it had been forgotten =P
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We are currently working on the new GUI, so we are avoiding doing anything real now that would simply have to be redone next month.

(Normally, our dev and our production servers are sync'd... right now they are not, any change that ive done in the past month I have to do again when we go live with the new design... so we are trying to keep it to just the necessities)

But this this is short listed after the new gui.

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Word
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Tad late to this convo, but there's a simple way around not looking IA during cycles etcetc...kill off your fucking IAs. Just saiyan :p 

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Very hard to do when you don't have any ;)

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