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| isn't weird? | Started by: pucky_returns on Oct 21, '09 06:42 |
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this game which i enjoy playing with is one of the unusual game i ever played for and with that being said i want to know your opinions to this game specifically the uniqueness of it. i have to start this is the only game that ive played that i dont see if my exp is progressing or not.i mean that you dont actually see the percent to rank up..e.g. on some games progress 69% and so on.plus on registration you will get to have the chance to choose what is your skill via quiz,an untypical game isnt it? |
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That's what makes it so awesome. |
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| Reply by: Awesome at Oct 21, '09 06:44 | |
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People often suggest things like adding more pictures, animations, blah blah but the standard response is to stress that there are other games which offer that kind of thing. MR is text-based for a reason, to keep it unique and place the emphasis on communication and role playing. Having exp as a mystery is a godsend, games which show you your progress lose a whole lot in terms of interest with people only carrying out tasks which maximise exp. |
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| Reply by: Cato at Oct 21, '09 12:56 | |
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it makes the game more fun and at the same time makes it more like the mafia days plus i dont want to fuss about exp |
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| Reply by: HITMANREBORN at Oct 21, '09 16:14 | |
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This game is so simple yet amazing. Been playing MR/Old.org for atleast 5 years total, off and on. Its kept me playing since 2003, with a 2 year break. No game Ive ever played has even come close to that. The people are what makes it, what it is. |
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| Reply by: Father-Homer at Oct 21, '09 19:19 | |
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It is one of the few games that forces you to work with other people to progress, which creates social interaction. Very simple and nice. |
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| Reply by: Azeraxtwo at Oct 21, '09 19:31 | |
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Prowess and efficiency are the way Bovine tracks progress... |
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| Reply by: GiovanniBovine at Oct 24, '09 04:58 | |
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Prowess pretty much tells you how much work you put in compared to everyone else your rank. Do you really need anything else? |
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| Reply by: IvanVanko at Oct 25, '09 21:20 | |
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You get your prowess percentage when you reach wise guy. I'd say that was a fairly good indicator. Also the amount of drug units you can carry is fairly indicative of how experienced you are and how well you are progressing. You could ask for some feedback from your bosses too! |
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| Reply by: Stephen-Grammauta at Oct 26, '09 04:12 | |
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I must point out the hilarity that the first percentage that came to his mind was 69%. |
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| Reply by: Mux at Oct 26, '09 15:37 | |
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lmao mux..it was totally random number.. |
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| Reply by: pucky_returns at Oct 26, '09 16:36 | |
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I wouldn't say it is weird - but dynamic. People are kept on their toes.:) |
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| Reply by: Michale_Giaquinto at Oct 26, '09 20:30 | |
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get to the point michale.. |
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| Reply by: pucky_returns at Oct 27, '09 07:54 | |
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