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City Taxes Started by: Anubis on Oct 28, '09 11:11

Currently the Godfather of the city recieves a certain percentage of the CLs tax. This number is hardcoded, and it is uniform across the board.

I find this can be easily manipulated, making it possible for CLs to circumvent paying the Godfather of each city by lowering their own taxes, effectively lowering the money that is paid to the Godfather.

This could be rectified by extending a City Tax. This number would be taken out after the users crew tax. This would mean a lower amount of money going directly to the player, effectively making the MR Dollar worth more money.

Supply and demand.

Sure, it would be possible for Godfathers to leave you with nothing. But that's still possible for your CL to do. The thing is, if the GF does that, people will stop visiting that city, and the GF will begin losing money.

I think this is a long overdo addition to criming, and it really wouldn't take that much time to code. I know THAT for a fact.

This is a suggestion, I'm not saying that I've gotten authorization to implement this. The reason I posted on my admin account is due to the fact that the suggestion calls for knowledge of intimate game details, and those I shouldn't be discussing from a player stand point. (Your welcome, Rourke)

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I think that perhaps if the Godfather feels the payout they are receiving from their leaders is insufficient, they should resolve that for themselves.

~T~

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I believe this would be a very interesting and beneficial addition to a GF's control of a city.

The way the city taxes currently work, a godfather has no idea of where the funds ending up in the city bank are coming from. As it's all automated taxes of which the GF in question has no knowledge or control of the levels (other than the fact that they get 1/3 of the CL's taxes). Sure a GF can set up systems where the crews working below them kick up a daily/weekly tribute... hell, if they are strong enough and of that mindset they could even run a system where other cities had to pass on funds.. but the same claim could be made about any hardcoded tax, so I wouldn't write off the suggestion purely on those grounds.

Due to it being a standard rate (1/3), it leads to no competition between cities on taxes and no ability for a GF to encourage more people to visit their city ahead of another.

It's hard to imagine how this would end up playing out in the long term, but it's certainly something that could prove to be a very interesting addition and something I'd be keen to see (even if I was not one of the GF's who would be able to utilise the change, as is currently the case).

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Apologies if my previous response to this as seemed intentionally dismissive of the suggestion. It was more the scenario presented that seemed to suggest that the Godfather's could easily resolve this with their own authority, rather than a hard coded change to taxing system.

In terms of the City Tax itself, it seems to just be a more clarified version of what we have at the moment, with increased control to the Godfather of the city, which is a good thing.

~T~

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That's exactly what the idea is Tallien. It gives the Godfather more control, which is what we've been wanting to allow for a while. The reason for this thread is to ask for suggestions to make this a better feature.

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Then it has my approval. It is a more clarified version of what we have at the moment, which gives increased control to the Godfather of the city, which is a good thing.

~T~

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