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Drug Unit Split Started by: Awesome on Nov 12, '09 09:54

At the moment, there is a total number of drug units that a user can carry. This can be used for any of the different drugs, and the same for each.

I believe that it might be worth changing this. I have two different ideas.

The first idea is that each drug has a weight. The cheaper drugs (or if you want to go for realism, the lighter/smaller drugs) have less weight. The expensive drugs (or heavier/larger drugs) have more weight. For example, cocaine has a weight of 10 and marijuana a weight of 1. If one can carry 50 units then one can carry up to 5 "lots" of cocaine or 50 "lots" of marijuana.

The second idea is that each drug has its own maximum number of units which can be carried. This limit goes up as one deals more in that drug. For example, if one only ever deals in cocaine then only one's cocaine unit-limit increases. One can still only carry the base rate of 5 (?) units of heroin, barbiturates, etc. This may or may not involve a grand total unit: either 50 total (which increases by tipping the FBN Agent), of which 10 can be cocaine, 5 heroin, 30 marijuana (the total of the individual units might be more than the grand total which can be carried, depending on one's exp and tip usage), or there is no grand total, and so one can carry as much as is permissible per individual unit.

The purpose (hopefully) will be to make the dealing of the cheaper drugs more used, and drug-directed travel between cities more tactful (especially if using the second suggestion). At the moment, typically only barbiturates, heroin, and cocaine (and perhaps morphine), are ever really dealt, and as long as the FBN agent gives you info on expensive cocaine, with you not having bought expensive cocaine, then you know you're going to make a profit.

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Must... resist... awesomeness... arghhhhh!!!!!!!!!!!!!!!!

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That sounds like a really good idea to me.

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