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| Stamina | Started by: PhelixTheSphinx on Nov 16, '09 22:04 |
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I propose a change to wack. |
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also! |
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| Reply by: PhelixTheSphinx at Nov 16, '09 22:13 | |
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I believe this would be a great idea and it would bring alot more tactic to wars. It would make people more careful about shooting. They would make sure to make their shots count. Altogether, this would improve wars. The Stamina would as I said up there, make people be more careful with their shots. Also, with the Adrenaline to couteract it, when they are shot at, they would have a better chance of hitting. It is both realistic and makes sense. Love It! |
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| Reply by: Bloedsuier at Nov 16, '09 22:18 | |
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Just trying to understand here: |
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| Reply by: GingerAle at Nov 16, '09 22:21 | |
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Oh wow nice. I wonder if eventually this will be incorporated into every aspect of the game, such at petties and felonies having an influence and all that jazz. I really really like the idea actually, that sounds exceptionally imaginative and quite genius if I may say so myself. |
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| Reply by: Cryptic at Nov 16, '09 22:24 | |
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Great idea! It would bring a lot more strategy to wars, and not just lots of wacking. It would make the wars and the game in general better. |
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| Reply by: DavidSmith at Nov 16, '09 22:28 | |
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GingerAle: |
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| Reply by: PhelixTheSphinx at Nov 16, '09 22:32 | |
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Lovely idea,it will impose more and deeper strategies at times of war and besides a little change wouldnt hurt right? He winks at Phelix |
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| Reply by: pucky_returns at Nov 16, '09 22:43 | |
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I love the idea I just have a question. Would the decrease and increase of Stamina and Adrenaline be enough to really change how well people shoot? Or would it take a lot of shooting to see a big difference? I suppose they could edit it to make it so they both have a noticeable effect. |
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| Reply by: Verona at Nov 16, '09 22:50 | |
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The idea is that, if you're in a war, shooting on the hour, then over the course of that time you run the risk of missing more often. This will be based on a lot of factors, but if you're shotting targets that you could hit with your eyes closed and both hands tied behind your back pulling the trigger with your pinkey toe, odds are it won't effect you, but if the shot is one that you've got a 50/50 chance on, the stamina/adrenaline team might just kick it in the right or wrong direction for you. |
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| Reply by: PhelixTheSphinx at Nov 16, '09 22:56 | |
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o0 Stamina & Adreline, nice proposal Phelix Melody smirks as she takes a rotten tomato, lets her tounge hang out slightly & aims |
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| Reply by: Forgotten_Melody at Nov 16, '09 23:00 | |
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Adrenaline ** |
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| Reply by: Forgotten_Melody at Nov 16, '09 23:00 | |
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I like this proposal a lot. |
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| Reply by: Deimne at Nov 16, '09 23:09 | |
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I'm really not a fan, to be honest. I don't think it adds anything, other than "it makes shooting harder during wars and could draw things out a bit". I'm not saying the idea totally lacks merit- I just don't think it adds much and don't see why there's a pressing need for it. |
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| Reply by: Kates at Nov 16, '09 23:46 | |
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| Reply by: Rourke at Nov 17, '09 03:16 | |
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As far as I've seen it, one of the most basic foundations of this game has always been that you should only have a realistic chance of killing someone/taking out a family if you have put more work in than they have. If stamina/adrenaline affects the 'base' stats to the point of the above not being true just so those with a keen strategic mind can enjoy a benefit they previously couldn't have; then I'm sorry but I have to be 100% against it, no matter how good the idea is on paper (which it is) However, if it doesn't affect the base stats to a noticeable level, then it's going to be a feature that's largely ignored as those with the impressive guns wouldn't bother holding shots to recover staminaif it isn't going to make a tangible difference. I really do think it's a good idea,but I think it's a bit of a catch 22 and in my opinion it should only be implemented in a way that makes it worthwhile to use, but not to the level where it impedes the players who have worked harder. |
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| Reply by: Noah-Levenstein at Nov 17, '09 04:19 | |
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Random addition: having a drink or some food (posting) in the bar district replenishes stamina. |
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| Reply by: Awesome at Nov 17, '09 08:37 | |
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I believe that we could incorporate this into the site in a larger way then strictly through wacking. True, I originally suggested just wacking, but if we consider that each action you take might use stamina, we could also agree that posting--anywhere, Awesome, not just in the bar district--and I mean posting substantially (a post that would increase the MRSE value of a bar and give you points) should also increase your stamina, as you've taken the time to sit there and do it. This would balance out a the cap of stamina. It would not increase your adrenaline.
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| Reply by: PhelixTheSphinx at Nov 17, '09 09:53 | |
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Would their be "Stamina" and "Adrenaline" bars decorating our pages and how is this different from "Energy", "Power", etc seen often in other games? |
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| Reply by: DirtyLittleSekrit at Nov 17, '09 11:21 | |
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| Reply by: Rourke at Nov 17, '09 11:35 | |
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