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| NPC's | Started by: mnirem on Nov 21, '09 17:53 |
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Basicly, an NPC is a computer playing the game. They would act like normal players, commiting crimes against other players. They would steal from players, maybe wack them. They would be at ranks below made men, though, and obviously not be able to join families. Real players would be able to kill them or steal from them for money and experience. They would be labled with a different color on the online list, so that you could tell the difference between them and normal players. What do you think, random people? |
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Umm...what would be the point of these NPCs? |
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| Reply by: Rich_Uncle_Pennybags at Nov 21, '09 18:57 | |
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Not quite that. An NPC would be more experienced, and be a threat to actual players. A reason for players to stay on their toes, and to fight more often. They wouldn't drug run or petty. Just pickpocket and wack. The more money they get, the more money you get from pickpocketing. And the more that they kill, the more experience you will get for wacking them. |
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| Reply by: mnirem at Nov 21, '09 20:29 | |
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Yea but the problem with that is some people will stop playing the game because they keep getting killed by the NPCs. I don't see any point in putting these in the game I think it's fine the way it is |
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| Reply by: Ricob at Nov 21, '09 20:40 | |
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Nah no need. Besides the killing of a Don is the same as the killing of a Gangster the rank or exp they have means nothing. A kill is a kill just looks good on your shot record if you keep one. |
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| Reply by: Rich_Uncle_Pennybags at Nov 21, '09 20:42 | |
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ya NPC's... dun need dem... tho i do agree on the fact of more combat... maybe it should be where you must be earner and above to be an associate of the family... goombas and below get to battle for in's to a family... or street credit or rank to get known and asked to be in a family... survivals of the fittest system with goombas and below... |
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| Reply by: Alecs_Shmoke at Nov 22, '09 05:00 | |
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Honestly, I have no idea what Alecs_Shmoke just said. I'm assuming its the thick accent or something, but who knows. |
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| Reply by: GingerAle at Nov 22, '09 15:20 | |
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basically im saying We don't need NPC's... in feedback to mnirem, i was saying that it would take away from the PvP or connection real players have with each other... i suggested secondly that to increase the PvP between players... players should be ranked Earner and above to be accepted into a family... leaving the goomba gangster and thugs to battle for rights to be an associate of a family and so on to later being Made and a full blown member... lotta bloodshed may come of this... but i think it might be more realistic that way... |
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| Reply by: Alecs_Shmoke at Nov 22, '09 23:14 | |
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| Reply by: DirtyLittleSekrit at Dec 04, '09 01:27 | |
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in response to "Erm"... yea its kinna like that already, except the fact if someone is inactive but is part of a family... its not free game to whack them... what im saying is.... that before Rank earner... you have no family ties nor sponsers... you talk of earning your rank then that should also be a part of it... Earning the right to have your "family slot" |
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| Reply by: Alecs_Shmoke at Dec 04, '09 08:19 | |
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| Reply by: DirtyLittleSekrit at Dec 04, '09 14:31 | |
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I see your point "Now, if you kept dying over.. and over..."... okay okay... Hmmmm, well do you have an idea on how we could emply a little more PvP... besides PP...? |
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| Reply by: Alecs_Shmoke at Dec 04, '09 14:54 | |
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I'm not sure how much more player vs. player interaction you want. When there are wars, players are the ones killing other players. With DFPs, players buy drugs from other players. When the MRSE comes back up, you'll be buying stocks with prices dependent on the activity of other players. You can directly interact with other players via mobmail or in the streets, and if you mouth off in the streets, you might find yourself at the business end of another player's gun. |
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| Reply by: GingerAle at Dec 04, '09 15:08 | |
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true Ginger... i guess my next implement would be to add to the idea of "PP"... not so much fatal violence... just muscle flexing...(not to the point where we have lame arena or gladiator type duels..) somehow in the same casual way MR seems to stay the same way... |
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| Reply by: Alecs_Shmoke at Dec 04, '09 15:23 | |
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