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| Historic Character Archive w/ a twistket | Started by: Psychopath on Dec 30, '15 22:37 |
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As a user, can we please have the ability to see our stats from our previous accounts? # of pickpockets, mugs, survived shots, hours played, petty's, felonies, and so on. Some what like the achievements (however all different petties and felonies would be consolidated into two general categories, petty's and felonies) but neatly in a table format where it's super easy to copy and paste. For the stat in regards to wack info, make it vague where it's like a scale of a thermometer (without the degrees of course). At the tippy top of the scale, strongest gun ever - towards the bottom, weakest gun ever. There won't be any values used for this scale. No true indication of your wack code, but yet, it would still allow the user to compare their gun with others. We can most certainly do this with spreadsheets, but there's quite of few unknowns. Unlike the scale on game, which would be alot more accurate. Anyways.. The point of having this feature is to provide the user easy access to old account info, and lets be serious, who doesn't like to brag about old accounts? Personally, I would love to have access to this where everything is neatly organized to show off. Obviously there's a game and business model to consider so what I was thinking is that you can offer a one time payment to save account info. The number of credits doesn't matter right now. It would be treated similarly to reserving a character's name. |
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If you wanna do the coding for all that then by all means.. |
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| Reply by: JackFranco at Jan 04, '16 23:57 | |
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This is just a suggestion page ain't it Jack? No offense but why talk when you don't have anything good or helpful to say?
Anyways, I do like the idea. People spend hundreds of hour on an account it'll be a pitty if you can't see what you've achieved or accomplished when you die. you could call it a persons...."Diary"? you carry this "diary" with you when your account dies and you'd be able to see all the stats. With all the server problem I'm not sure how it'll work out but I think it's an idea worth looking into.
Thumbs up. |
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| Reply by: Sweetsuns at Jan 05, '16 00:58 | |
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No offense to you sir, but my response obviously shows that I mean that the coding would be a nightmare. Read between the lines pet. |
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| Reply by: JackFranco at Jan 05, '16 02:12 | |
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I gotta agree with what Sweet said first, Jack if you want to help the conversation then try to not be a dick. I agree it will be alot to code.. but there are people for that. Myself I love the idea, we spend hundreds of hours building our characters it would be awesome to be able to see our stats when it's finally over. |
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| Reply by: Vincent_Hearon at Jan 05, '16 02:20 | |
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I'm not here to be nice. I'm here to tell you that it would be a bitch to code. Deal with it. |
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| Reply by: JackFranco at Jan 05, '16 02:56 | |
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And in my first post, all I said was that if the guy wants to do the coding for it then he can be my guess. I wasn't rude, I didn't swear at him or threaten him, so what's your problem people? |
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| Reply by: JackFranco at Jan 05, '16 02:57 | |
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I mean, when you come off as passive aggressive, people will assume you're a dick. nine posted his suggestions and instead of suggesting good/bad, pros/cons on it, you post something incredibly unrelated. 'I didn't want to do any writing, so go code it yourself' it what it looks like to me, Jack. Also, lovely, you don't have to be nice, you can be a cunt all you want in the suggestions forum, but if you don't have anything worthwhile to say, be quiet.
I like the topic however. I've put 10,000 hours into this game with dozens of characters. It would be neat to see how it works. Although, it *would* be something rough to code given the amount of variables and *if* the archive even goes back far enough if that's even viable. |
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| Reply by: Mint at Jan 05, '16 03:16 | |
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| Mint I am an asshole, what can I say? | |
| Reply by: JackFranco at Jan 05, '16 16:22 | |
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I don't think it would be a nightmare to code, after all the game tracks these things. You get events and stat increases for every shot, PP etc. So how hard would it be to pull that data once the person dies, and dump it into a hard copy somewhere. Then if the game usually deletes all that data, it can go ahead and do so. |
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| Reply by: Faith_Lehane at Jan 06, '16 00:07 | |
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I've been thinking about this the last couple of days, I do love to get involved in suggestions for the game. While I do think this could be a lot of extra work, in terms of coding it in, I do think there is some value to the suggestion. So, what if we can make the coding process easier (I have no clue how the coding works) so bare with me, what if something was coded in, a thread, a certain page or something on the options page that you could enter some of the stats yourself? what I mean by this is, most of us keep some kind of record of our kills and our PP's, if its on a BA link or a Gdoc form. This way we could enter half of the information ourselves? take some of the apparent coding argument out of the suggestion? We can still find archived characters and their forum activity, im sure something could be built along side that? Yes this does leave it open for abuse, but id like to think people, being of an adult nature might use it for what its supposed to be. just a thought on the suggestion. |
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| Reply by: don-luke at Jan 07, '16 16:46 | |
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two words to consider. Server space |
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| Reply by: Ragnarok at Jan 07, '16 17:03 | |
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What if we make it Credit purchaseable instead of processing it on every account thats ever existed. |
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| Reply by: Sweetsuns at Jan 07, '16 17:05 | |
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| I like that idea, Sweetsuns. | |
| Reply by: JackFranco at Jan 08, '16 00:58 | |
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| OK I'm in. I'll work something out along these lines and make it an option. | |
| Reply by: Squishy at Jan 08, '16 01:27 | |
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Thanks Squishy! |
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| Reply by: Sweetsuns at Jan 08, '16 15:40 | |
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