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| GAME CHANGE: BG Health affects performance. | Started by: Squishy on Jan 15, '10 11:56 |
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Every day your Bodyguards lose 1 hp a night, lowering his health. Traditionally, all this did was make him easier to kill, but did not alter his performance in any way. The health of the bodyguard is now factored in when checking your defense. 10BGs at 50% health provide the same defense as 5 BGs at 100% health. So that this did not come in as an overnight game changer, anyone who had BGs that were under 80% health, was given a one time heal back up to 80%. |
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Like it! |
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| Reply by: Foghorn_Leghorn at Jan 15, '10 12:34 | |
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To help offset the 80% heal for those below 80%, those of you who have maintained their BGs, have been given a refund equivalent to the 12,000 * average HP increase to get the site to 80% * number of bodyguards. In addition, all BG's that were 80% or above before the change, were brought to 100% |
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| Reply by: Squishy at Jan 15, '10 12:47 | |
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I actually thought that was always the case, but being that this is a new feature, I must say I like it very much as well |
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| Reply by: Oderus at Jan 15, '10 14:23 | |
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Well that's one way to suck a few hundred million per week from the game :P |
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| Reply by: Deimne at Jan 15, '10 14:36 | |
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Sure, I'll put this into the mix. |
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| Reply by: Squishy at Jan 15, '10 15:23 | |
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I'll make sure to top up my BG's health daily then :D |
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| Reply by: Hercule-Poirot at Jan 17, '10 09:13 | |
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"As an add on, any chance of having a 'total vitality' or 'active bg' BG Equivalent: 4.9 BGs (98.4% Effectiveness of 5 BGs) The above has been added on to the BG Management page. This will give you a quick-glance answer to how well your BGs are situated. |
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| Reply by: Squishy at Jan 17, '10 14:39 | |
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Minimum $20,000