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GAME CHANGE: You lose your gun when demoted. | Started by: Squishy on Mar 05, '10 11:50 |
What I find very odd Deimne is why it has suddenly been changed now, there are a lot of things from an RP pov that don't stack up at all within the game. Lets take bodyguards for example, do you honestly believe that people surround themselves when walking around with 100 bodyguards? Your talking like a company of people surrounding you it would be a logistical nightmare in the late 20th century let alone the early 20th century. Yet they remain in the game. A more realistic thing would be for a bodyguard to have a skill level with a cap on the maximum number of bodyguards and the training of them to improve their skill. |
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Reply by: Romeo_Levenstein at Mar 08, '10 01:30 | |
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If you're going for realism as far as that aspect....nobody who's OWP or EWP should be able to get shot without their BGs being taken down some in advance. |
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Reply by: BobTheAstronut at Mar 08, '10 04:48 | |
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I don't see why an issue in another area would have provide any reason for this change not to be made. It's a subjective matter, I'm not saying I'm 'right', but I personally disagree and feel that someone who's participating in a war getting 'magical' protection is far more of an issue than the number of bodyguards someone can have. The real issue here, is the work required to resolve either/both issues, which is the only reason that this one jumped the line to be coded first. |
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Reply by: Deimne at Mar 08, '10 06:23 | |
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Whilst I agree with that the issue of demoting to thug to protect someone from being shot needed fixing, imo the crucial point of the problem was the not the overall action of demotion but the change from gangster to thug. Unless I am barking up the wrong tree totally any demotion now results in the removal of the gun this has in effect removed a massive part of war strategy of demoting people to gangster to in effect reduce the likely hood of them hitting you when they take a pro shot at you. This has been part of war strategy for as long as I can remember and is a massive consideration when deciding if you wish to go to war. Whether this was a deliberate consideration when fixing the bug or not maybe a potential solution if it was not what was intended is to make it that you can not obtain a gun until you are a gangster and the demotion from gangster to thug triggers the counter to obtain a gun. |
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Reply by: Romeo_Levenstein at Mar 08, '10 07:27 | |
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I feel this change was 100% necessary, as the tactic of demoting to civilian demonstrates a clear and knowing exploitation of the code (in my opinion). Ultimately, I feel the factor of losing the possibility of demoting from, say, Wise guy to gangster to take the pro shot is a frankly negligible side effect. I've ran a few wars, and I've never really held with the idea of demoting someone to a lower rank as possible to affect his success rate. Frankly when an untrained below-made character is shooting at a Leader/High ranker who has in excess of 20 bgs, the demotion will not effect chances of success/failure significantly enough to warrant the demotion. The fact that this is no longer even possible due to gun loss clause of demotion is bye-the-bye really, and a far greater loophole has been well closed. |
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Reply by: Mercury at Mar 08, '10 08:21 | |
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Personally, I don't have a strong view on the side issue of 'any demotion' being effected. |
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Reply by: Deimne at Mar 08, '10 11:55 | |
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Oh thank God. |
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Reply by: Anastasia at Mar 08, '10 19:10 | |
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I think this is an extremely good idea. |
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Reply by: Goliath at Mar 09, '10 01:06 | |
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Demotions should be used for punishment and not war tactic. Good decision . |
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Reply by: JohnnyMack at Mar 09, '10 01:27 | |
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