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Izzy messing with the wack back code again Started by: CrazyAces- on Mar 14, '10 14:48

Stop that

or at least let us know we're holding super glue covered hand grenades before hand

To make this thread semi productive, here are my thoughts on wack back

1. Wack back adds no real value to the game play. Rarely the right people die from it to bring any benefit from it and so it has just become an annoyance.

2a. Wack back should only ever be an option if and after the shooter misses.

2b. There should be ways to avoid wack back such as having our guns thoroughly cleaned regularly.

2c. I would settle for the ideas proposed in rebooting the wack system thread and am waiting for something to be done

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By the way Izzy rocks and we all appreciate his work

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First off, this belongs in the suggestion forum, preferably in the old thread.

Secondly, wackback adds realism to the game.

Thirdly, when you wackback, you do miss.

Fourthly, there are ways to avoid wackback. It depends on your answers, if you have bodyguards or not and if you vote for the game.

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Yeah, there is another way to avoid wackback. It is called Not Shooting. Everybody who wacks knows that they run the risk of wackback.

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Read what I said next time before you take the time to write a response

a Don missing a Gangster after they have killed dozens does not add realism in my mind. We are not talking 400 kills here where they should of stopped long ago, we are talking about a Don in their their prime

a wack back as far as I know is random and it does not come AFTER a miss it comes BEFORE. a wack back IS THE cause of the miss and maybe shouldn't be so

If English is not your first language you are excused but  you should really try and learn the difference between past, present and future

Bodyguards do not avoid wack back, they just give a chance of surviving it. Until you can prove voting stops wack back I think you should stop parroting what your peers have told you

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Wacking is what this game is about. Don't try and give that argument.

If we weren't supposed to wack there would be no IAs, no MIAs and no NPCs

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Wack back to death is a gun malfunction so rank or number of kills shouldn't come into it.

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You're telling me a Don with experience is not going to know their own gun before pulling the trigger?

Puhleeeeeease

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no i was telling you wack back to death is a gun malfunction and doesn't come down to rank or or number of kills. 

"Read what I said next time before you take the time to write a response" - CrazyAces-

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Do you really think in realistic terms that someone who kills lots of people gets better at it every time and would eventually never fail? I don't think so. Luck plays a huge part realistically - For instance if you're sneaking up on someone in a house and a floorboard breaks.. You fall into the hole, the person realises what you're doing and you can't stop them killing you.

A wackback isn't necessarily a gun malfunction, it is a failed attempt that has gone bad.

True, having bodyguards does not stop wackback. It is however a way of attempting to prevent it, which is what Alexander meant.


This game is an online text based role-play game. If you choose to be wacker it is YOUR CHOICE, and when you make that choice you are fully aware that you could very well wackback to death. This game is as I said a 'role-play' - you play a role, as does everybody else.

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Yes and guns don't just blow up. Any shooter with experience would take the necessary steps to prevent it from happening or know the gun is not working properly before going Rambo with it.

Anyway this thread was to bring attention to the wack backs as of late which seem a bit more than normal and to argue that something need to be done about how wack back works sooner rather than later

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I'm half certain you're a troll, but I'll throw this out here anyway.


Just because you're a high ranked hotshot with a few kills doesn't mean you're immune to anyone - this includes gangsters. Taken in real life, I'd like to consider the inactive accounts not as "comatose" but as regular civilians. With that in mind, how on earth - with a pistol, mind you, which requires close range, are you to guarantee something won't happen?

And yes, guns CAN fail, whether or not the experience is low to high on the shooter's end is irrelevant. They can jam, they can misfire - hell, they can catch on fire in certain circumstances. If you'd actually take the time to read the actual wackback message, the guns don't "blow up". An uncertain detail leads up to you noticing a significant amount of blood loss to your character, and then you die.

Just because you've done something 50, 100, 200, or 1000 times doesn't mean that it's a done deal. You take a risk building your gun - a legitimate risk that without it would make gameplay a clickfest that has no repercussion outside of accidentally shooting Gangster A in Don B's family and having to pay the price for it.


Think before you speak.

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Oh, and just to respond to the whole "way more common" peddle you made earlier:

Past 30 days

Shots: 4387 - 87.33% success rate.

Wackback deaths: 8 - 0.18% death rate.

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When a Don kills a Gangster as they have done many times before it takes as much effort as sneezing and therefore would be more keen to the dangers around them

Lets be honest and say wack back comes down to the answers used. The admins have even stated this is a problem since everyone is going full D with 300 kills and wack accounts cant even make it up to 100 kills without surviving multiple wack backs

I think the idea of paying to have our guns cleaned is a legitimate idea but I am open to suggestions.

Like I said the people dieing from wack backs are rarely the ones who should be dieing

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We've had half a dozen high ranks die from wack back in the last 2 weeks and if something has not changed I would be surprised

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When a Don kills a Gangster as they have done many times before it takes as much effort as sneezing and therefore would be more keen to the dangers around them


With that logic in mind, how do accidents happen to people who say.. Have car accidents? Airplane crashes from pilot error? Walking down the stairs, slipping, and accidentally breaking your neck? Oh, that's right - it's comparable to the effort of sneezing, therefore accidents, slip ups, distracted attention and mistakes will never happen, ever. This includes walking up to somebody with the intent of taking their life.

Sure, there's a issue with the answer set - which should be resolved. But to come out and accuse the head coder of "changing" the wackback code is naive.


We've had half a dozen high ranks die from wack back in the last 2 weeks and if something has not changed I would be surprised


That's called odds being evened. Technically, the percentage of deaths should be at 1%. People only recognize something when someone large falls from it. Think of all of the random wiseguys, earners, goombas and the like who get a fatal wackback and it never goes unreported?

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Many car accidents are caused by idiots who are distracted and sometimes yes indeed they do kill someone who should not of died, but most of the time it is the own persons fault.

Walking and slipping down the stairs is also commonly done by fat people and not your average athlete.

In the last week the handful of deaths have all been above Made Man, I might be naive but if someone doesn't raise the issue no one would know. Its not like it hasn't happened before.

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This guy really can't handle anyone telling him to shut the fuck up, he is getting pretty desperate with finding an answer to everything everyone says. Falling down the stairs may be commonly done more by 'fat people' but it can still happen to anyone as can wack back. Deal with it.

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My replies are more like a rebuttals to peoples lame arguments which shows there are holes in the way we deal with wack backs.

Mogwai have you even shot your gun yet? If not then I suggest you shut your mouth while men are speaking.

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Ok, I will address these points one by one.

1. Wack back adds no real value to the game play. Rarely the right people die from it to bring any benefit from it and so it has just become an annoyance.

Wackback adds the realism of the quality of firearms in the era the game is based in... Do you really think guns were made the same as they are now back then? NO. The manufacturing process was far less advanced and reliable. Backfires did happen. Gun barrels did explode. Also it reminds people that wacking isn't for "fun" and that you take a risk every time you fire that gun. Many of you didn't play before wackback so you wouldn't understand that point.

2a. Wack back should only ever be an option if and after the shooter misses.
When you wackback... YOU DO MISS. Have you NEVER noticed your target is still alive?

2b. There should be ways to avoid wack back such as having our guns thoroughly cleaned regularly.
The code was recently altered so there was a "last chance" type roll, see the thread about it that Izzy posted. Thank you.

2c. I would settle for the ideas proposed in rebooting the wack system thread and am waiting for something to be done
Shooting isn't supposed to be easy, it isn't supposed to be for shits and giggles.. You take a risk. Remember that.



a Don missing a Gangster after they have killed dozens does not add realism in my mind. We are not talking 400 kills here where they should of stopped long ago, we are talking about a Don in their their prime



Shaky hands, cough, sneeze, blurred vision.......... Not every shot is perfect.




Wacking is what this game is about. Don't try and give that argument.

No, wacking is NOT what the game is about. It's about the role play... Or there wouldn't be forums. It's about the crimes.. Or there wouldn't be crimes. Originally "Mafia" was forums, no wacking no crimes... Just forums. Wacking and crimes were added as something to do in between role playing.

Yes, there are those lovely targets (that not all of us agree with existing) but it is NOT what the game is about.



In the last week the handful of deaths have all been above Made Man, I might be naive but if someone doesn't raise the issue no one would know. Its not like it hasn't happened before.



Uh, because it's Made+ that shoot the most therefore their chances of wackbacking are higher... DUH.


You are obviously one of the new generation and have a completely distorted idea of what this game is about. You have no clue about the roots of the features or why they exist....

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