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RP city Started by: Vincent_Costello on Oct 31, '16 17:45
I had an idea and so far its just an idea but what if there was a city made just for RP no one could set up there. No Pebble time. no drug running well maybe a little. But if no one could set up there. Someone would need to run it so maybe a NPC family or crew. Any ideas?
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"No Pebble time" by that I ment travel time or maybe very low travel time
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whats the point of having a city no one can setup in? it may as well be a city called "The Streets", this is a RP game so suggesting that we make a city that is made for RP is kinda like inception is it not?

a city that no one could set up in solely used for RP could just take place in a street post where those who post visit said city

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Yes but there would be an NPC crew as well
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but if its a RP city only the npc crew would not be able to do anything..unless your suggesting that the npc crew RP

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Well yes you make a good point but like I said it was nothing more them a idea
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this basically exists in the streets and business district

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As far as an RP only city, I would agree with Quarantine. It is sounding very similar to the Streets. I would ask though what the point of the NPC family would be? Are you talking about possible NPC given missions that players could participate in? 

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Something along the lines of that. Maybe even a hit or two on that crew or one of the crews if there's more then one
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NPC missions would be interesting to see. It would be nice for them to have a use besides cannon fodder for hits. 

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I believe it would add something to the game
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When a new city opens up (and it hasn't happened in a while) the new city is occupied by a NPC crew who shoot bodyguards and have to be killed off before anyone can setup shop in it so it does kind of already exist aside from "questing" 

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I think that ultimately, this game is about interactions between people. I believe the motto of the game it something similar to "the choice is your's but the reaction is not." Though I do believe that NPC interactions would be interesting and could help add to the rpg element, the main reason I play is for the interactions I have with other people. That doesn't mean that having NPCs more active in the game couldn't add to it and make it better. How interesting would a role play be if for instance, instead of simply robbing a bank you robbed an NPC bank and the NPCs responded accordingly?

On the other hand, if the devs chose to go that way with it, it could lead to a point where much of the need for imagination for rp would be removed. 

I still think it would be a good idea, just one that would need to be handled with care.

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If you're doing it right.... every city is RP city.

Puts on sunglasses.

YEAAAAAAAAAAAAAAAAAAAAAAAAAA

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