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| Requirements to be able to access body guards | Started by: -Prophet- on May 18, '10 02:15 |
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I know this has been brought up before, but I don't really think from a realistic point of view that a gangster can walk off a boat with a posse of guards following him and making sure he's safe? I think their should be a minimum rank to earn body guards. Maybe when you hit Made Man you have earned 'x' number of money and earned 'x' of experience points you can start to buy guards, and maybe their should also be a cap for each rank until Boss or Consigliere (probably not this last one) Godfather? I'm not sure about the second idea but I stand behind my first. They don't have to be these certain requirements but I think something should be implicated to stop power plays from now getting into another power play spot when their son arrives.
Now this may seem like whining but I don't buy the realism of this, when a maybe RHM or a high ranking consigliere or boss dies, that when they get a new character that as soon as their son takes their place their given a number of bodyguards straight away. I may be wrong here but this over and over cycle of blood lines could lead to stagnant game play with the same bloodlines ruling over and over. Now this may not be the case for all Cl's but in some cases it could be.
I really think there should be requirements implicated though, just to mix up game play a little bit and add some realism.
-Prophet- |
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And I really don't think it's realistic that someone with a vast amount of money - regardless of status - can't be able to buy themselves a massive posse of bodyguards. The almighty dollar rules all when it comes to that department. The one thing I do take issue with however is the process of demoting to purchase them, however. From a roleplay point of view, it simply makes no sense. |
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| Reply by: Nujabes at May 18, '10 02:30 | |
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Okay maybe scrap the RP side of it. But maybe this could be put in so that the new blood could be given a shot at leadership. Yes I know they still have to work hard to get to the top but still... With 20 bodyguards overshadowing your every step it's pretty hard to stop you. |
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| Reply by: -Prophet- at May 18, '10 02:47 | |
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Since at the moment the game seems to be heading towards making itself more realistic, I don't believe you're coming up with the right kind of ideas here. |
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| Reply by: AfroSamurai at May 18, '10 09:37 | |
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As I've spoken at length about this elsewhere, I'll add something to AfroSamurai's post. |
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| Reply by: Gwarble at May 18, '10 09:46 | |
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A great suggestion if I might say, Gwarble. I agree that after a certain amount realistically bodyguards could do no more, and the tapering of defence increase is a great way of converting that issue into a numerical form. |
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| Reply by: AfroSamurai at May 18, '10 10:50 | |
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