Get Timers Now!
X
 
Oct 11 - 03:04:41
-1
Game Suggestions
0 Watchers
Page:  1 
Second MIA option at a price Started by: Nostalgic on Jun 01, '10 22:44

My proposition here is that, In addition to the standard option of spending a credit to spawn an MIA in a random city, there be a second option to spawn an MIA in the city you currently occupy (or your home city or the city of your choosing) for a higher price. Perhaps 1.5 or 2 credits. I'm not sure what the price should be because I don't know how much demand for this service there would be if any at all.

I get sick when I ride in planes.

Report Post Tip

I've seen a lot of talk about this in the coffee shops but from my prospective i'm not sure i like the idea.

On one hand, sure it limits the time you have to wait and if you're in a hurry it would be a great help to have this service available.

However, some people, including me would argue that: This would make the killings too easy, over the past couple of years we've seen changes that have brought balance to the game to give everyone a shot at building a gun. With the introduction of Ajax wack and the auto turning of gangsters it has taken a lot of skill (not all, it still takes a good deal) out of the process of killing. At the moment almost anyone can get there gun and go after these bums that clutter our streets. By adding this option it takes the fun out of the hunt and would just encourage more laziness within the game.

Overall, i'm against this idea as i think it encourages lazyness and makes the process of building a gun even easier. People in the past had to work damned hard for their guns as we should today.

-Rory

Report Post Tip

Dislike, because the fact that you take the chance of leaving one city to go to a city unknown to you can and does shift tides in game. If you end up in a city you wouldn't have traveled to otherwise -thats the chance you take (price you pay). If the MIA spawns to a city your not willing to travel to (at that time) - then you risk losing the kill even more.

All in all I feel the way it is now works well for the games flow. Keep people moving, traveling is an important aspect both for hitting and for the business districts.

Report Post Tip

I agree with Alfonse here... i dont think this change is really necessary. There are plenty of targets as it is. With all the MIA's RIA's IA's... also the Durden's. It is always interesting to travel to a city you havent previously planned and then find new targets or other things. The element of surprise is important also. This would only fade it out a little.

Report Post Tip

To paraphrase myself from another thread about this; I don't see why not.

People would pay more for the guaranteed location, which in turn makes more for the game. The argument of skill is redundant, there is no more skill in killing an IA in your city than in another. The skill, if you could call it that, would be being able to read.

Report Post Tip

Game Suggestions
Replying to: Second MIA option at a price
Compose Body:

@Mention Notifications: On More info
How much do you want to tip for this post?

Minimum $20,000

(NaN)
G2
G1
L
H
D
C
Private Conversations
0 PLAYERS IN CHANNEL