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Private Driver Started by: Sirius on Apr 19, '17 15:34

Hello everyone, this time i think you will like my suggestion, if not i would be glad to hear you.

What do i have in mind now? You may be asking...

Just like we have an option of private flights for an enourmous amount of money my suggestion is to add an option of a private driver.

-When you have some time left on your (t) timer - if using timers perk, it would cost something like 50 thousand, to kinda cut the profits for the microtransaction hunters, or at least so people don't profit from it smuggling drugs using it.

Or maybe perhaps even add some risk of going to jail if caught with drugs travelling using this option.

I thought of it because sometimes you want to move within a city but have to wait, and time is money so it's kinda of a good exchange in my point of view.

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I like it (:

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Sounds like a good idea to me.

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sound good

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I don't know. I feel like this could potentially have a negative effect for trying to track people down if you're trying to find them? 5 minutes isn't THAT long to wait, right? There's a huge difference between 3, 6, or 12 hours and immediately. But immediately vs. 5 minutes? I don't see what this would add to the game, and it could potentially make some aspects much more difficult/meaningless. Because if you can instantly pop from place to place for 50K... well, 50K is nothing. You'd have people just randomly bouncing through districts in wars for basically nothing. 

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Sounds cool man.

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I have mixed feelings here mate on one side i agree with everything Kathryn is saying about just bouncing about in a war, but i do also like the idea id suggest maybe add a daily limit or something say 4-5 times usage a day 

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Kathryn i was expecting to someone say that, I understand your point of view, it may have a higher difficulty on tracking people down as a side effects but when you want to chase someone you don't want to spend 5 minutes waiting because meanwhile you target can fly away, or just get shot by someone else.

Let's higher the bar then, make the using fee something like 200k, you can still bounce for a while but you'll some cash on hands. This may be "nothing" to some of you but may be some to others.

Also if someone know enemies are after him probably that player will be buying credits to get something that could be passed to the next generation. This way people would be trying to run away but still risk some money because they would need to have it in cash.

As DonShaw_ said a daily limit could be a good solution too i guess maybe 10/daily like the votes, or we could use a captcha system like on credit giveaways to slow down a bit people travelling using this option so in the middle of the war there would be still time for those with fast fingers.

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Maybe instead - have a separate perk for local travel that has a 50%-80% chance of working, rather than the overall travel perk? 

That way you may get a chance to make more money, or move within a city faster, but also sometimes you'll get stuck? 

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That is a very good suggestion Gracie, maybe that would be too much of a sucess chance then.

There's 2 kinds of wach perk, one for normal attacks and another to bodyguards and that last one have 20% right

So we have a final suggestion then, a perk giving 30% of chance that the (t) timer is not used within a city what you think?

Just like the others then, 30 days, 1 credit.

What do you say?

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