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| GAME CHANGE: Protection Against Wack Scripting | Started by: Squishy on Apr 19, '17 17:20 |
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We are now beta testing a few new methods to detect automated scripts used on the wack feature. As of now during the testing the thresholds are set extremely high as to not accidentally hurt the characters of those that may trigger it on accident. As we obtain more data and hone the thresholds, we will up the damage that users will do their accounts if they use automated features to do work for them. The easiest way to avoid getting penalized is to abide by the rules and keep everything legit. Cheers! |
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that users will do to their accounts* Got ya back Izzy <3 |
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| Reply by: AndyPipkin at Apr 19, '17 17:21 | |
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Can you please explain further for the not so tech savvy 1930's mobster? |
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| Reply by: OddJob_Jr at Apr 20, '17 00:34 | |
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No auto shooting is what I got out of it. |
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| Reply by: Minarika at Apr 20, '17 01:23 | |
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I understand now. Thank you! |
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| Reply by: OddJob_Jr at Apr 20, '17 18:42 | |
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Will this be like the jail busting script check where it is simply do not click the button or is it more behind the scenes like mapping x/y mouse clicks? |
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| Reply by: I_32_I at Apr 29, '17 15:44 | |
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I would guess the difficulty with a jail busting style script for wacking is for those space bar beaters shooting like crazy would be going so fast be too late to notice for them. |
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| Reply by: MariaLicciardi at Apr 30, '17 02:55 | |
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