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GAME CHANGE: Auth Started by: Squishy on Jul 27, '17 14:03

Starting an estimated Aug 1st, anyone ranked mademan+ who is sponsored or unsponsored, will no longer need any form of auth to shoot at anything.

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I like this...a lot. Any particular reason behind this implementation? 

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Made should be done when you trust that person as a valued member of the family. Not just because they have the units and age. Just like how you can not remove a gun from a made, the same logic applies here. If you do not trust them, they should not be made.
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Never one to question your judgement Izzy. Ever actually. Im just trying to think of other successful games on the market that change their rules as regularly as this one. Rules which, perhaps purely coincidentally, seem to always put the winners at a disadvantage. 

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Most games/programs maintain version numbers. As improvements are made, they update the version number. Would it feel more normal we put a number after it? MR 2.534.2211

The game evolves along side of the user base. If it didn't then this would simply a forum where the more posts you have the higher the rank and you can kill people under your rank.

Made man is a position of trust, it should be given to people who have demonstrated that they are a good representation of the family as a whole. If you are giving it to anyone just for the numbers then this should give you pause.

Made is the cutoff between being cattle trying to earn your spot and being an actual member of the family fully entrusted to do its bidding while knowing no matter what, your family has your back.

If this feature in some how changes how this works then you should explore all the pros and cons from every position, and then see if this is aimed at hurting the top, or is it simply a realistic way of removing some game mechanism that really isn't helping making made+ a better rank than wise guy.
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If the game didn't adapt occasionally, especially during longer-lasting regimes like this, it would be virtually impossible for those not on the top to ever even have a chance, and the game would become supremely stagnant.

Despite all these recent changes, what actually has come of it that makes you feel you're at a disadvantage?

The folks on the top have an extremely intelligent and insanely tight grip on the game as a whole, this is an undeniable fact. Excuse me for calling bullshit, but...bullshit. This doesn't put you or anyone else on top at any disadvantage, in my opinion this will just bring more meaning to the rank of Made, and hold CL's slightly less accountable (though not much, I'd imagine,) if one of their own, while crewed, tried something.

You state you never question Izzy's judgement, but then immediately follow it with a vague sleight? You cannot fault the Administration for taking counter-measures to ensure there's enough interest in the site's players that it doesn't choke out entirely.

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No beef with the change itself. MM should be holy, I get that. And I get that sometimes the mechanics have to alter. From time to time, exploitation's occur which are unsustainable. Glitches need patching, loop holes plugging, but these just seem very reactionary and immediate to be called 'versions'. Regimes don't last forever, I don't think people need any more help to overthrow them if they wanted it enough. Just let it play out. Ill leave it there anyway. Apologies if you think I'm going anywhere near the line

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Sorry, one last one to Bill, you misunderstand me sir. I get that the game is wrapped up nice and tightly and I have no concerns whatsoever with the changes, any of them. No slight either. Just an observation. 

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As a side note, users can take many small changes rolled out over time but have a harder time adapting to too many at once. This change was considered at the same time as the change that you can't take a mademan+'s gun away, but I felt that would be best if done at a later time. After reading countless posts about how made man doesn't mean much any more, as well as the latest player introduced policy, this would be the ideal time to introduce it as it would have the minimalast impact since it looks that the current tops are going to be choosing carefully when they open the books.

I would love to introduce other changes, as an example, but it would have a greater impact so it's best timed with a player reset so that it would impact the least people as possible.

I'm a firm believer that being made is the turning point in your career. It's the mark of someone who has come from the "Me" to the "We" mindset. This is the exact reason we have separated features and many options from rank to levels so that members can carry on and work towards joining in the family as long as it takes to earn that spot without being put on hold. This alleviated some pressure from cls to just promote anyone who hits the min requirements.
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