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Character Archive Profile
This character is no longer part of the game.
Name: SullivanBlack
Rank: Made Man
Level: 35
Status: Dead
Home City: Hollywood, LA
Wealth: Rich
Start Date: Feb 17, '20 06:40:31
Last Active: Mar 28, '20 04:41
Messages Sent: 824
Threads / Posts: 4 / 142 (View Activity)

🆅🅸🅿 🅴🅽🆃🅴🆁🆃🅰🅸🅽🅼🅴🅽🆃
now recruiting roleplayers in hollywood

Big thanks to:

[𝓣𝓱𝓮 𝓟𝓸𝓾𝓵𝓽𝓻𝔂 𝓑𝓸𝔂𝓼]

 Nice 'n Shiny feathers


If you pickpocket me, and I see you, I will mug you; with one exception.
Send the money back within a reasonable time.
If not, well, you were warned.

PP Friendly Upon Return Of Funds; Will Mug Otherwise


Co-Op RP Challenge:

⚰️

Interested in an immersive RP Experience?
Send me a mobmail so we can talk.


 

Success! You opened the safe.
That opened incredibly smoothly!
You earned a total of $666

You currently have 69% of the experience required

 

Got in an OC with Squishy! Guess I'm just lucky!

https://gyazo.com/4fbdd290a1a94f9699de54d67b7d5dfb

 

Sullivan "Sully" Black

 

Full Name: Sullivan Carlisle Black

Aliases: Sully, Sal

Home: New York, NY
Current Location: Chicago

Age: Mid-Late 20s (depending on the in-game year)

Face Claim: Andy Biersack as "Andy Black"

Occupation:
Previously: Funeral Director and Mortician at "Charon's Crossing" in New York, "Asphodel Meadows" in Las Vegas, and "Elysium Fields" in Seattle. 

Currently: Talent Scout and Manager at VIP Entertainment

Hobbies: Piano and the pursuit of all kinds of knowledge.

Notorious chemist and engineer, occasional assassin, and renowned peterman.

Rap Sheet: Fraud, forgery, robbery, assault, drug manufacturing, drug trafficking, murder, murder-for-hire, burglary, theft, breaking-and-entering, extortion


♥ What is love? ♥

 

Sullivan is an American born criminal mastermind - trapped in a mortician's body. He married into the Messina crime family and had since been a favored asset and diligent associate to them until their downfall...

Returned, Sullivan has a renewed sense of life... What's next? Who knows.


 

Ideas Are Bulletproof

A player can fail. They can and will inevitably be killed
and forgotten. But even with so many dead, an idea
can still change the game. We will die. We will move on
and create new and better stories.
But the idea will live on.
Because ideas are bulletproof.

When we -the players- stand together, band together,
more committed to the enjoyment of this beautiful
fucking mess of a game than victory or death for any
singular crew or character, we can rise above statistics
and create a community that is truly
worth our time and effort. 

Yes. Ideas are bulletproof. But an idea, unlike a crew or
character, lives or dies with the choices of the players.
Choose better.
Do better.
Be better.
Because we ARE better.

(NaN)
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