The Volturi
A division of the G.F.K club
The Volturi act as the unofficial royalty in the world of vampires, and are an incredibly influential coven. They are also considered 'nighttime patrons of the arts' as, because of their inability to sleep, they study the arts at night. The Volturi act as guardians, keeping the secret society of vampires hidden from the human world as needed. They often send their agents to travel from Volterra to prevent overzealous covens from exposing vampires through mass eradication of every vampire (and any humans) present. The coven has existed for over 3000 years, and is the largest coven in existence, followed by the Olympic, the Denali, and the Mexican covens.
Throughout the centuries, the Volturi have established and enforced a number of laws that all vampires are expected to obey on pain of death. There aren't many of these laws, and they mainly concern the secrecy surrounding the existence of vampires.
- Hunts must be inconspicuous, with victims unlikely to be missed; their remains must be disposed of and territory must be changed often.
- Incapable of self-control, and therefore a threat of exposure, immortal children are not to be created. Such creation is the ultimate taboo and punishable by death to both child, creator, those who defend the child and those who know of its existence.
- Dealing with Children of the Moon, except for the purpose of extermination, is prohibited.
- False witness, regardless of intent, is punishable by death.
- Hunting is forbidden in Volterra, the town of residence of the Volturi; their food is brought from outside, sometimes from quite far away.
- Attention should not be drawn and vampires should not be noticed in open sunlight.
- The creator is responsible for his newborn's behavior and teaching of the laws before they can be released on their own. By letting a newborn hunt conspicuously, the penalty will be death to both newborn and creator. Even if the newborn is ignorant of the law, his rash acts are still punishable by death.
Vampires' interaction with humans must not draw wide attention. If a human becomes aware of them, the vampire at fault would be responsible for silencing that human. This mostly leads to two options: make the human join the immortals or silence that human permanently. As long as attention isn't drawn widely so that prompts the Volturi's involvement, they may never find out.
Throughout the centuries, many vampires are born after the laws were established, and every vampire was taught of these laws by their creator. Though they think of the laws as an accepted fact, they do not know that it is really the Volturi's scheme to maintain control of the vampire world. To this day, many vampires continue to obey the laws. Like the Cullens are obeying, which leads them to move approximately every 6 to 7 years to avoid suspicion in the human world.
Leaders of The Volturi
brent: The unofficial leader of the coven and husband of Midpoint. His power of tactile telepathy allows him to access every thought a person has ever had by making physical contact with them. He is the most greedy, careful, yet ambitious and manipulative of the leaders, always looking for ways to collect the gifts that he desires, and would kill those he cares about if it meant maintaining his power of authority.
Zayne: A co-leader and husband of Arianna. He does not possess any special talents, but his ambitions and hatred toward the Romanian coven impressed Aro so much that he decided to recruit him when they formed the coven. He is often in disagreement with Aro, but Chelsea's power has kept Caius loyal to him.
ticklemyturle:A co-leader and husband to late Didyme. He has the power of relationship identification that enables him to read the emotional bonds of others and see the weaknesses. Aro uses his gift to find the weakest spots of their enemies' emotional bonds and then use it against them. Marcus has been completely apathetic and uninterested in everything since the death of his mate, Didyme.
the One of the two most powerful weapons of the Volturi; the other being his older twin sister, Jane. Alec has the power of sensory deprivation, which allows him to block all senses of those he directs at, making them simple targets during slaughter and incapacitation. His power manifests a hazy mist that blocks senses as soon as it touches someone; he can also control whom he wishes to affect, allowing others to easily slaughter his targets. For this reason and his ability to affect several people at the same time, he is the single most powerful weapon in battle
The Volturi guards
PurgedBySpikeS: One of the two most powerful weapons of the Volturi; the other being his older twin sister, Jane. Alec has the power of sensory deprivation, which allows him to block all senses of those he directs at, making them simple targets during slaughter and incapacitation. His power manifests a hazy mist that blocks senses as soon as it touches someone; he can also control whom he wishes to affect, allowing others to easily slaughter his targets. For this reason and his ability to affect several people at the same time, he is the single most powerful weapon in battle.
Arianna:the wife of Zayne One of the two most powerful weapons of the Volturi; the other being her younger twin brother, Alec. Her power of illusionary pain works by implanting a thought into a single target to make them think they are being burned alive, which effectively turns them into a simple target. This makes her frightening to other individuals. Her power is effective in maintaining a peaceful confrontation and inspiring fear. She also uses her power to incapacitate her opponents when the leaders are "counseling".
don't bother the volturi unless u want die or whatever we do
If you don't fuck me,
finance me,
or feed me,
then you can fuck right off.
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