Get Timers Now!
X
 
Oct 01 - 09:43:09
-1
Game Suggestions
0 Watchers
Page: [ <<< - < ] 1 2 3 4 [ > - >>> ]
Graduated tributes Started by: Quoth_the_Raven on Oct 13, '10 04:33
PC-Warrior has sponsored this suggestion. This suggestion now has a total of 1 sponsors and will need 4 more sponsors in order to be submitted to the player commission forum.
Report Post Tip

While it's a good idea at face value, and one that I've toyed around with in the past, I have some reservations specifically with how high those individual tax rates could wind up being. It also has the ability of potentially taking away a significant amount of autonomy for a user who would rather keep their cash elsewhere. I'm usually cautious about expanding a crewleader's power over their members, and we've seen a gradual trend of expanding a user's choice when it comes to their interactions with the crew they wind up being in - (loyalty, changes to the HQ system, the ability for essentially anyone to purchase a gun, etc) I can see it working in a few aspects, but I'll likely be trying to limit the extremes of what a crewleader can tax an individual at based on their normal tax rates.

Report Post Tip
PC-ralph has sponsored this suggestion. This suggestion now has a total of 2 sponsors and will need 3 more sponsors in order to be submitted to the player commission forum.
Report Post Tip

This seems like a great idea to me, great job on bringing it back to the front page too.

It makes sense that different people would have different tax rates, and as the original suggesster said, it would be a perfect way of rewarding or punishing someone for minor discrepancies.

All around good idea, it has my sponsor.

Report Post Tip
PC-Pratster has sponsored this suggestion. This suggestion now has a total of 3 sponsors and will need 2 more sponsors in order to be submitted to the player commission forum.
Report Post Tip

In response to PC Ralph, I suppose there is no way to safeguard individual users against huge taxes in the HQ, but I would assume that if a CL was particularly harsh with their taxes word would soon leak out and people just wouldn't join that crew.

Is there a maximum on what taxes can be set at now?

Report Post Tip

I agree that there is that possibility of abuse, so I suggest that their be a limit on percentage. However, I do like the idea of 100% taxes as a punishment, So perhaps set things up so that the CL can only raise taxes past a certain point (60%, 70% mabye?) for a set period of time, say 3-5 days. this gives crew leaders the punishment, and then after it would automatically revert to whatever the cap is unless the CL changes it first.

Report Post Tip

99%. The difference is that there's a much higher chance of mutiny should a crew be taxed that high. I'm moving towards supporting a tax rate on each rank as opposed to an individual, though. I'm just a little too uneasy with giving a crewleader that kind of power over an individual user's pockets, even if the odds of these kind of extremes being used is low.

Report Post Tip

There's always the way out of Suicide or buying out and taking your chances if you aren't happy with a CL :D

Report Post Tip

In that rare situation Ralph I think that an CL stupid enough to tax a member to that extreme would reap what they sowed.

I think this would be an excellent addition.

Report Post Tip
PC-Flash-Fire has sponsored this suggestion. This suggestion now has a total of 4 sponsors and will need 1 more sponsor in order to be submitted to the player commission forum.
Report Post Tip
PC-ralph has removed their sponsorship of this suggestion. This suggestion now has a total of 3 sponsors and will need more sponsor in order to be submitted to the player commission forum.
Report Post Tip

I don't find much of a choice if a player's only two options will essentially lead to their death. I like the idea of taxing ranks at different rates much like the government does, but granting an entity the ability to single out users individually just isn't something I'm comfortable with.

Report Post Tip

I do not think that if this feature was implemented that it would be a feature to hand out punishment.

I think that it would show the strengths of a crewleader to be able to find that balance within his family and tax where he/she see's fit.

I don't think that the taxes should ever be allowed to be set at 100% as it doesn't fit in with the roleplay of the game.

I do think that the PC members should get this into the PC and get a debate going on this one as it would actually give crewleaders more options and more of a job to do.

I know that when anyone becomes a crewleader there are sides to it that are hard work i.e politics and general family duties but when it comes to the crew interface there isnt much to do except for turning off paydays; setting crew taxes and promotions.

I think that a new version of the crew interface should be installed because MafiaReturns is now taking a very good approach on the direction that it's going and I don't think anything should be left behind. An idea like this would help in turning that corner.

Report Post Tip

I've been totally for this suggestion since it was posted. Loyal and hardworking members deserve to get the benefits for ther hardwork.

Report Post Tip

There are some people I wish I could just tax 0 percent too, because they tribute daily, they do their job, and they live up to what they should as the highest ranking member you can be without having your own city. These people deserve to have a personal 0 percent tax rank as a thank you for what you do. I support this 100 percent.

Ralph I do agree with you that it is alot of power for 1 man to have, however speaking with almost if not every CL in the game at this current rate I feel every single one of them deserves what they have, that spot was given to them because they are exceptional, and looking at the past CL's the only times I can think this would of been abused is from possible CL's who were authed into an experiment city who are at a loss for what to do exactly.

Just my opinions on it.

Report Post Tip

Seems pretty cool. There have been several times when I wanted to be like (in simple terms)... Don't tax me bro... 

Report Post Tip

I agree with the general consensus here of not being able to tax someone 100%. I think that if there was a limit set on the max amount to tax any person (maybe 75%?) this could work quite well.

Report Post Tip
PC-DeadlySin has sponsored this suggestion. This suggestion now has a total of 4 sponsors and will need 1 more sponsor in order to be submitted to the player commission forum.
Report Post Tip

Like PC-Warrior, I wanted to give this one some time before making my call on it. I still think it's a fantastic idea, but like PC-Ralph I must say I don't like that there would be that power to single out individuals. Fair enough, it may be necessary if someone is particularly IA without explanation or is tributing next to nothing; as long as this power is exercised with caution and the appropriate composure required by a CL, then yes...I can work past it.

Overall, a pretty cracking idea. I'd like to see heavy tributers get acknowledged for their contributions and this may just give non-earners a boot up the bum, as opposed to CLs constantly racking their brains for new competition ideas to elicit donations.

Report Post Tip

Game Suggestions
Replying to: Graduated tributes
Compose Body:

@Mention Notifications: On More info
How much do you want to tip for this post?

Minimum $20,000

(NaN)
G2
G1
L
H
D
C
Private Conversations
0 PLAYERS IN CHANNEL