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NPMs as associates. Started by: Flux_Pavilion on Apr 27, '11 22:20

So crew leaders can purchase for 10 credits, hired help. A non-player-member that helps to get the ball rolling especialy with new families.

Leaders often buy a few. They bring in good money and make your family look popular for a bit. You also get a free kill out of them and your family, at least from the outside, looks more inviting.

So. My point here is that maybe its time ordinary sponsers in any family could hire help themselfs. They would go to their sponser page where it says send invite and shows details of already invited associates but now the option to buy an NPM would exsist.

That NPM would work for the sponser exactly as it would ordinarily for the CL but the rewards are found in the sponsers banks.

In fact, it would be benificial for the CL to encourage people to take on their own NPM as when they turned MM at 11 days it would be promoted to the family and live out the next 19 days with the CL. Hmm, hang on...why would you spend 10 credits on only 11 days of service :/

Ok, well say, sponsers got them at half price! 5 credits each cos after 11 days they wither die or go into the CLs family :/

Needs thinking over I think... What do we think of the principle though? Interested?

Its proberly going to end up generating more cash and making the 60 second list longer all the time..hmmm thoughts? this idea is very much a working progrss!

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I agree with that.

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I have to agree with these 100% it's a very good idea and I would love to see this.

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How about we remove NPMs and try to get things back to some sense of normality.

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Falcon for President.

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I agree with Falcon, these NPMs were ridiculious but NPMs for sponsors :S thats just making people even more lazy and giving those who put money in the game greater benefits. I always use to love this game cause even if ya put money in or not everyone still was equal and had a fair chance, now not so much, still possible but its a bitch

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I agree with the three fellows above me. NPM's in my mind are a license to print money. As if there's not enough money in the game already? Also removing the NPMs which are a credit feature would result in a dramatic fall in credit prices. Also they gain automatic promotions into the family whereas every one else works for that position. It is creates an imbalance and injustice in the game in my opinion and as Stallion so rightly stated

"thats just making people even more lazy and giving those who put money in the game greater benefits."

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Love them or hate them, I think they are here to stay. Every NPM is 10 bucks towards the upkeep of the game and while credit prices are so high it encourages people to donate. Good for the community, sure it detracts from the game we all fell in love with years ago but change is one of those things that just has to happen. If its got to change, we might aswell go with it and make it as interesting as we can

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http://mafiareturns.com/comm/thread/130278

The original topic in regards to NPMs and the opinions for and against from the community.

As for the current proposal, I'm very much against anymore artificial intrusion, where does it end? NPMs purchasing and sponsoring NPMs?

The only way to eradicate the feature is by user agreement, can anyone imagine that happening?

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Upon originally hearing about NPMs, I was completely against them. I didn't like the idea of fake members..But now that I've dealt with them a bit, I feel that they are extremely useful. Namely, when a leader first starts out, they normally don't have much money. Through the use of NPMs, they can gain a financial handhold and build on it easier than they could before. It also makes the family look better when they have a few members. However, I have to disagree with this suggestion as I do not feel a sponsor should have the power to add new members to a family to that extent.

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I don't mind MIA's but i believe there should be a limit there are just too many running around right now. I believe each crew should be limited to a maximum of 5-10 NPM's.

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I think the game is getting too automated, we can now decide to hire NPMs with credits instead of doing the work to get our own members. Now I know NPMs are here to stay but I don't think we should be making more ways to have automated members. First of all there are plenty of kills out there with the MIAs and RIAs and Durdens, we don't need to add more NPMs and give people even more easy kills. Also as Dash said where does it end? Why don't we just allow Godfathers to have NPM CL's with a whole family of NPMs that earn and earn and earn for them and oh while we're at it let's let them train their gun too so we dont have to do that anymore. Come on theres no need for all this animation. Yes we have NPMs now, Yes they are here to stay but NO we should not add more of them. Also I agree with all the limits being thrown around with a limit of 5.

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Anymore thoughts on this?

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I see where you are coming from with this idea, but as has been stated time again I believe NPM's are a bad thing.

I believe they were introduced to help new CL's with extra cash, which I think was a bad way of going about it. If new Cl's need cash to get started that should be the Godfathers responsibility, or just add a game mechanic that gives new CL's x amount of cash on start up.

So personally anything that adds more NPM's should be a no no.

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I suggest being able to only purchasing 5 NPMs instead of 10.

There are way too many NPMs as it is. Rather have real players than none at all in my opinion.

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