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GAME CHANGE: New Feature - NPMs | Started by: Squishy on Dec 10, '10 18:47 |
NE FEATURE: NPMs - Non Playing Members |
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I'd love to give some feedback on this cool new feature but I was killed 10 mins after buying one :( |
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Reply by: Bruiser at Dec 11, '10 17:59 | |
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I like this idea, it will be interesting to see the feedback once there are a few around. Also as a timid and quiet Mexican Indian, I do believe I will feel slightly ashamed if one of these chaps has more posts/threads than me. A more active inactive, not a critisism, more a kick up the butt for me if I get lazy :P |
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Reply by: Jose_Chavez_y_Chavez at Dec 11, '10 20:07 | |
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Not if Chavez, WHEN you get lazy. Cracking idea IMO. Looking forward to the amount of folk accidently mailing these people and getting annoyed at their lack of response. |
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Reply by: JosiahGordonScurlock at Dec 11, '10 23:32 | |
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The CL can read and send msgs from these NPMs |
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Reply by: Bruiser at Dec 12, '10 21:25 | |
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Thank you :D I love you squishy, have meh babies? |
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Reply by: Marcus at Dec 13, '10 02:57 | |
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QUite an interesting addition will like to see these guys work |
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Reply by: Spike at Dec 13, '10 17:28 | |
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I look forward to see how this works. |
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Reply by: Don_Danbury at Dec 14, '10 08:52 | |
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Using bots to play now for active family members? Might as well get the automatic clickers working to. |
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Reply by: Bane at Dec 14, '10 12:10 | |
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I probably missed the Suggestion that brought this up and explained the pros of this addition, but I really don't see why this was implemented. It seems that the game is getting more and more automated. The roleplay forums are already lacking in participation, an entire NPC crew pops up sporadically to give players free shots without consequence, and now crew leaders can hire NPC's to make money for them AND get a free shot when they're done. What's being done to increase actual player interaction? |
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Reply by: AlexKeene at Dec 14, '10 17:55 | |
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"What's being done to increase actual player interaction?" |
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Reply by: Squishy at Dec 14, '10 18:19 | |
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Increase experience gains from interactive roleplaying for business district bar owners and their patrons using the already existing code to measure qualitative posts. You can do this on a tiered leveling system to get people interested in utilizing the interactive and roleplay features of the site from the get go. Temporarily lower the thresholds on the stock market for inclusion so that people can see the benefits and reap the financial rewards of social interaction to increase participation in the forums. Add a different statistic to player accounts similar to info, but on more of a popularity scale. People who are more active in the forums, be it the street or the city districts, would find it easier to network with NPC's perhaps offering special incentives and discounts for bribes, bodyguard hiring, training ranges. I mean, these are just off the top of my head. |
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Reply by: AlexKeene at Dec 14, '10 18:29 | |
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Crewleaders can give anyone who meets the crew rank minimum requirements the ability to hire associates, but make it so those members cannot hire anyone as their associate unless the hiring member has met a game minimum requirement for social interaction, be it in the streets or business district, but out of the HQ. This puts a financial motive on interaction with people outside of existing family members and since mobmail won't count, could cut down on spam. (When I signed up, I got quite a few recruitment mails, a few recruitment mails disguised as help mails, and only one truly help mail.) Make MUC's more interactive. I get invites from people I don't even know. Make it so that invites can only be sent to people online in your city through a mobmail or a lobby type forum (not another business district or back alley) where people can discreetly advertise that they're looking for help with a MUC. People can list that they're looking for help on a job and interested people can reply and accept. But it adds a bit of interaction instead of CLICK CLICK CLICK cash. |
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Reply by: AlexKeene at Dec 14, '10 19:46 | |
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When you say 'purchase', is that 'real life' currency or mafie dolla? |
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Reply by: Branston at Dec 14, '10 20:15 | |
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Either or. They are purchased by credits, which can be purchased via mafia dollars, or real life dollars. |
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Reply by: TheWildCard at Dec 14, '10 20:21 | |
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Why not just go the whole way and for a nominal fee I can hire someone to do all the dirty work for me? Someone to do petties, felonies, drug runs and shoot someone at my behest? I'm truly not trying to sound sarcastic, but I really feel that's where we're headed. |
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Reply by: AlexKeene at Dec 14, '10 20:33 | |
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Just out of curiosity, will NPM's be able to catch and forward witness statements? |
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Reply by: ZeroSeven at Dec 15, '10 02:42 | |
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From the original post by Squishy: (not to be an ass, but to answer your question and document the source) When they're active the NPM's "Can catch witness statements (Crewleader has a special page to view them)". |
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Reply by: AlexKeene at Dec 15, '10 03:56 | |
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AlexKeene for president :D |
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Reply by: TheJackal at Dec 15, '10 08:25 | |
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Not trying to ruin the creation of the NPM's but wouldn't this be like having dupe accounts. The only thing that is different is the guns are not being used. |
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Reply by: Bane at Dec 15, '10 12:19 | |
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Minimum $20,000