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GAME CHANGE: Coming Soon- Corrupt FBN Agents | Started by: Kendra on Nov 19, '11 18:02 |
Crooked Cops is a long time idea the staff has had, and one we are excited to bring to you, the players. This feature is currently being tested. At the end of the testing period the feature will immediately go live. |
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This is brilliant! I love this change! I can not wait to see it live! Well Done |
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Reply by: HighSociety at Nov 19, '11 20:07 | |
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This is a really good idea, I'm looking forward to seeing how this works out. |
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Reply by: KingTheReanimated at Nov 19, '11 20:24 | |
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This is going to be one of my favorite Changes in game, I highly look foward to the change. And i like the idea of the fact that it is a Crooked Agent. |
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Reply by: SKADOOSH at Nov 19, '11 21:11 | |
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This sounds really good. Can't wait to see this applied in the game.
Another win for the admins. ;D |
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Reply by: Salvatore at Nov 19, '11 21:43 | |
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i will hold my thoughts on them till i see them in action |
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Reply by: BOD at Nov 19, '11 22:35 | |
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As I've been led to understand on irc, 'Crooked cops' will be purchasble for credits. This being the case, I assume a more forthcoming explanation will be made once these be made once this feature is actually live? |
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Reply by: Sprozz at Nov 20, '11 00:57 | |
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I appreciate the work the staff has done here to address users' concerns about the RPing of NPMs. I'm eager to see how this feature plays out and other users' responses to it. |
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Reply by: HermanCain at Nov 20, '11 04:13 | |
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As others have said and will say after me, good idea. But how long will the testing peroid be? Is there a guestimate at least? |
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Reply by: Undead-Tom at Nov 20, '11 05:25 | |
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I like this feature for the sole reason that anyone can bribe them. This feature isn't limited to crewleaders, which I think will allow for a much nicer welcoming from the userbase. |
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Reply by: Pharol at Nov 20, '11 06:05 | |
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Ok so where do you go to get them? I see others with them but I cant find out where to buy them. |
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Reply by: KingTheReanimated at Nov 20, '11 18:12 | |
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Why have so many people said things like:
When essentialy, we dont know anything about what they do, bar hearsay from IRC? It is a bit like Apple announcing a new product, and all the iGEEKS getting exciting saying its amazing, yet do not know what the product is, what it will do, etc, etc.
I will reserve my judgement until he go's live, but what will stop the GF Council banning anyone from having them? |
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Reply by: FattyFats at Nov 20, '11 18:19 | |
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New York will be banning this feature from being used..... |
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Reply by: Stallion at Nov 21, '11 01:05 | |
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Reply by: AlabamaWorley at Nov 21, '11 08:30 | |
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If they continue to wack when attacked....depending on their gun...good way to get a pro wacker possibly |
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Reply by: Tig at Nov 21, '11 11:17 | |
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Their shots will not offer protection from players, only from other officers I believe |
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Reply by: Eve at Nov 21, '11 17:47 | |
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I will not be testing that Theroy haha feel free to test it and get back to us on that. |
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Reply by: SKADOOSH at Nov 21, '11 18:41 | |
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I believe they do offer protection, It seems to from what ive heard. not 100% sure though lol. |
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Reply by: KingTheReanimated at Nov 21, '11 19:17 | |
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From a RP standpoint, I don't see why a missed shot from a CA would be any different from a missed shot coming from anyone else. This is all speculation but I've always assumed that every shot, regardless of the wack stat of the shooter (actual player, Durden, and now CAs), has at least the same 1% chance of landing on the person. In the case of the CAs, it's possible that more than one shooter will be attempting to shoot, thus increasing the likelihood of that 1% risk. Therefore, I think that the four hours of protection would be nice to have. |
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Reply by: Orion at Nov 21, '11 20:59 | |
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However, it could and would be abused in a time of war. I am all for new features and things to play with, but ones that could be used and abused by the players to get one over on the competition in war time would just be annoying and cause even longer and tiring wars. |
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Reply by: Jonizzel at Nov 21, '11 21:18 | |
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