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| Bigger HQs | Started by: DeadlySin on Jul 30, '12 23:55 |
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After the recent war, almost every city is full to the top with members. I would like to propose an increase to the maximum HQ size of 50% (giving 75 man HQs for normal leaders, 16 for Godfathers). This will give people longer to build up accounts ready to be auth'd etc. |
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Speaking as a fellow CL, I can't agree more with this idea. From a strictly player point of view, it would just make things a LOT easier for us. After a massive war there is nobody really ready for auth. Even if you take away the advantage of BG's, it's still 11 days before somebody can be authed, and that's if they are min timing made man. |
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| Reply by: SammyGarcini at Jul 31, '12 01:07 | |
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I would be in favour of this suggestion given that it is actually re-evaluated after a certain length of time. Going back around 5 years or more, we saw families with 200 members in each one, why this was reduced all the way down to 50 I don't know, it seemed kind of drastic to me. As long as each family doesn't become too big to the point that there may as well only be one family per city, I'm all for this idea. Maybe if it is evaluated every month along with the BG cap? Or even more often that that? Maybe an option to make it so you can purchase a bigger HQ but only when you reach a member count of 48 or more? When you reach this figure you can then upgrade to 75, or even 100? If you then drop below 30 members, the upgrade is void and you are back down to 50 capacity. I believe this would be a better way of managing it than having everybody able to buy 50% bigger HQ's. I will be sponsoring this idea as something with crew space definitely needs to be sorted. |
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| Reply by: PC-Pratster at Jul 31, '12 01:13 | |
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| PC-Pratster has sponsored this suggestion. This suggestion now has a total of 1 sponsors and will need 4 more sponsors in order to be submitted to the player council forum. | |
| Reply by: PlayerCommission at Jul 31, '12 01:13 | |
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Considering HQ boosts are already too big, and are tied to HQ size and number of people. |
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| Reply by: PC-Sayyid at Jul 31, '12 01:25 | |
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Sayyid, the game state currently does not leave us in a position to just "auth more people". That is why I suggested this as a non-permanent solution to the problems we are currently facing. |
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| Reply by: DeadlySin at Jul 31, '12 01:27 | |
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I have no idea what game state you are talking about. I see plenty of eligible individuals who could be given an HQ just by browsing the crew lists. |
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| Reply by: PC-Sayyid at Jul 31, '12 01:32 | |
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Or perhaps give the extra space, but not the extra boost? |
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| Reply by: KingSao at Jul 31, '12 01:33 | |
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And would these +25 more members each not provide an added 25 people worth of income to crew leaders? I just picked the most pertinent example for me, but surely that would also present a problem. |
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| Reply by: PC-Sayyid at Jul 31, '12 01:39 | |
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Whether or not you think they're eligible means diddly squat in game, just because someone is a Made Man doesn't mean they are ready to be a leader. Given the massive loss the game's economy took, temporary auths are a very costly thing right now too, so it's not a particularly viable option. |
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| Reply by: DeadlySin at Jul 31, '12 01:40 | |
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I don't so much agree that the GF HQ's need to be bigger or need a bigger boost, they are fine the way it is. However, the crew leader boost is because the crew leader is protecting the members of his/her family. More people in the family = more people to protect = bigger boost needed. As has already been said, it would take 11 days for someone to min time Made Man and be eligible to be authed. That's simply too long when we have wars that wipe out 400 people, and 400 people now need new families. Where as Philly may have 10 people that could be authed right now, another city might not have anybody that can be authed. Also, you have to think that it's not just who CAN be authed, but who SHOULD be authed. There is no point authing someone who would not be a good crewleader but is an excellent member who happens to be above Made Man. The fact that it is a temporary change, rather than a permanent one, that will be evaluated as things change, I think doesn't make it unfair or too advantageous to anybody. {As much as a +100 boost? I don't see where this is from? Maybe +25 yes, but not +100, that is a 150 man HQ which is honestly ridiculous. Also something to consider is KingSao's suggestion of not adding a boost.} The boost could be negated and just not added for any members over the original 50. Or only allowing a boost for 50 loyal members, anything more than 50 just doesn't give you the boost. |
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| Reply by: PC-Pratster at Jul 31, '12 01:41 | |
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A quick note on the money side of things. If the godfather or city head was to auth a new crew leader they would still be getting the added income of whatever members were under the new auth, so the income thing is not an issue in my eyes. |
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| Reply by: PC-Pratster at Jul 31, '12 01:44 | |
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"The temp solution would result in all leaders HQs being boosted by the same amount - not sure how that would unbalance anything? " |
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| Reply by: PC-Sayyid at Jul 31, '12 01:48 | |
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{Coding a temporary solution to what seems to only be a problem because of pain in the ass leaders is not a good solution. I admit I didn't read this whole thread though.} |
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| Reply by: enkindle at Jul 31, '12 03:14 | |
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I'll be honest, I see no real need for this. |
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| Reply by: PC-Flash-Fire at Jul 31, '12 08:41 | |
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{I had no idea about the waiting, sorry. Thanks for letting me know though} |
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| Reply by: PC-Pratster at Jul 31, '12 11:43 | |
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I personally didn't agree with the shrinking of the HQs and I do think that 50 was quite a small number that left us with a situation of more chiefs than Indians. |
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| Reply by: PC-Grin at Jul 31, '12 19:23 | |
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I already addressed the fact that 'temporary auths' are a waste of money, and quite a large one at this point in time considering the economy. |
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| Reply by: DeadlySin at Jul 31, '12 19:47 | |
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{"As much as a +100 boost? I don't see where this is from?"} |
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| Reply by: PC-Sayyid at Jul 31, '12 20:54 | |
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| Reply by: PrincessMononoke at Jul 31, '12 22:00 | |
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