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| GAME CHANGE: Duel. A civilized death w/ rules | Started by: Squishy on Jan 22, '13 20:55 |
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I agree with MichaelLaMotta. If you're dueling someone do BGs come into account? If so, if they cannot shoot through your BGs do you automatically win? And if you both cannot shoot through each other's BGs is it just like Russian roulette at that point where both shooters are hoping to 1% each other? |
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| Reply by: Frank_Sinatra at Jan 23, '13 18:10 | |
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Your BG's are included into the math. |
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| Reply by: Squishy at Jan 23, '13 19:18 | |
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" is it just like Russian roulette at that point where both shooters are hoping to 1% each other?" |
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| Reply by: Squishy at Jan 23, '13 19:43 | |
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:/ |
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| Reply by: Frank_Sinatra at Jan 23, '13 20:00 | |
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Izzy, |
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| Reply by: Phil_Steak at Jan 26, '13 18:14 | |
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That doesn't sound very gentlemanly. |
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| Reply by: Donbot at Jan 27, '13 12:02 | |
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Squishy, I would very much like an answer to the question Phil_Steak has already asked. |
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| Reply by: Flea at Jan 29, '13 14:20 | |
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"Is it then fair to assume, if someone challenges another person, AT RANDOM, WITH NO PREVIOUS COMMUNICATION, to a duel.... this is not using the feature for what it was attended for?" |
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| Reply by: Squishy at Jan 29, '13 15:39 | |
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I would very much like to see an answer to the very first question asked here... if possible :/ |
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| Reply by: Sterling-Archer at Jan 29, '13 16:55 | |
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A newer player may accept not understanding the situation. It may be mistaken as something such as an OC. It can result in a miss click with someone on a mobile phone who wanted to decline. |
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| Reply by: Phil_Steak at Jan 30, '13 05:21 | |
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"A newer player may accept not understanding the situation." |
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| Reply by: enkindle at Jan 30, '13 19:18 | |
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If you are pro'ed and then have a duel with someone and win does that revoke your pro like any other killing would? |
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| Reply by: Macho_Man at Feb 01, '13 01:16 | |
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This new feature was good, but in case of war, I just figured it out that someone can abuse this feature how?
When a person trying to find someone on their locals and can't see their targets they can abuse the feature "dueling" spam it, till they find or someone finds their target, unlike pickpocket has 1 hour cooldown, as we all know you cant invite people thats not on the same city if im right, but what if you can't see him on your locals? you can still invite him? what's the use of being stealth then, my point was at least if you can't see the person on your locals you wouldn't be able to invite him on a duel or at least if you have more stealth than the one trying to invite you, there's a confirmation msg appears if you want to response or not without compromising your own stealth. |
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| Reply by: Deathstalker at Feb 12, '13 06:54 | |
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DeathStalker is right. There should be.an option like the OC option which we can use to switch off during wars. |
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| Reply by: Frank_Sinatra at Feb 12, '13 06:58 | |
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In option 4 (We both shoot at the same time.) assuming both party's can kill each other but one has a significantly greater gun skill, how is the victor chosen? Is it Random chance? or does gun stats factor in the decision making? |
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| Reply by: Acid at May 07, '13 01:14 | |
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The dice is rolled for both individually, but at the same time. If A's wack is enough to beat the dice roll, A hits B If B's wack is enough to beat the dice roll, B hits A They can both die :) |
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| Reply by: Squishy at May 07, '13 01:28 | |
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can the upper structure actually deny dueling? i was under the impression that the whole point of the duel is to not have them involved in the first place? |
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| Reply by: Aang at May 07, '13 01:54 | |
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"can the upper structure actually deny dueling?" The upper structure can not deny dueling between to consenting accounts. If they do, it results in restrictions placed on the city as a whole such as travel restrictions, loss of all NPCs, and other features based upon the severity of the restrictions. Further attempts to restrict it will result in a recode of the feature so that it can not be restricted. |
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| Reply by: Squishy at May 07, '13 03:00 | |
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Izzy, I just want to try and clear something up here. What if the person receiving them, doesn't want them? Is there a way we can toggle the invited on and off like we do OCs? Or can the CL's actually consider that the receiver doesn't want to be invited to them, and that way the CLs can work out with their members and advise them not to be sending the individual an invite? We can block mails, turn of OC invited, and now have other options to our PP/Mug. People can also use duel invited to find a locals on people without throwing jails (which is convineint for them, but not the person getting the invite) and well, it is going to and has been already abused in that order. No risk in the PP or being mugged back, but if you can hit, you can find them with a duel invite. This, to me, encourages people to start on wack answers even stronger due to the WB only being on real players and stealth can be found multiple ways considering all these new methods. I don't see any harm of people being able to toggle it like OC's, it has always been the players choice in those aspects. I just feel a bit powerless (in which I don't think is fair) that I can't stop or talk to another CL about their members sending unwanted invites to mine. CL's talk to each other and work out matters on the PP/mugs, so I know this can be controlled a little better if we were given more lead way on how we can handle it. These are just a very few things that bother me about this duel addition. I understand your reasoning for not allowed CL's to tell their whether they can or can't duel, and I support them. We even have a list of questions in our HQ to advise those that do wish to duel, so this isn't a request for a CL to say "NO! You can never do it!!". Just a "Hey, my members doesn't like invites. Can you talk to yours?". |
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| Reply by: Zero_McHannon at May 07, '13 20:31 | |
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"CL's talk to each other and work out matters on the PP/mugs" That's the problem right there though :/ That level of micro management overly complicates everything. If a player doesn't want to be PP'd, he simply mugs back. End of story. If the original attacker complains he was mugged, tough titty. His own leader should smack him for not being able to deal with the consequences of his own actions.
I have, however, just changed it so that a duel challenge can be sent to anyone, even if they are not in the same city. It can only be accepted if they are in the same city. This will close the loophole to help identify people. |
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| Reply by: Squishy at May 07, '13 20:51 | |
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