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Change Bodyguard Wacking to 30 Minutes Started by: Tricky_Dick on Feb 08, '13 00:24

I hate to flip flop so quickly, but I completely overlooked the fact that BGs can't be replenished during wars like they used to. That's already going to change things drastically and make BG waves more effective.

Izzy's point is incredibly valid from a coding/game change perspective too. One big amendment at a time, then at least see how it effects gameplay in a live environment.

I think the idea still has merit - it just depends how the current system actually pans out in practice.

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I understand what you are saying Phil_Steak and we definitely need to consider the new way BGs are purchased as part of what we are trying to accomplish with this new feature but I still think this idea is good even with that even if it is limited to certain gun strength like somebody mentioned above having a 100 stat and then going higher would then stop this 30 minute timer and put it back to one hour, I think this could be implemented and we would now have a new tier of hitting which would be a BG wacker, somebody who invests enough time to get to 100 kill gun and keeps at the 100 stat to label themselves a BG wacker. I dunno what others might think about that but it doesn't seem bad to me.

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The only reason this wouldn't be a good idea would be if the new changes in bodyguards allow killing of multiple bodyguards (more than the 'you hit two' message) per shot. If that is implimented to as much as an effect as rumored - then this would be useless and perhaps overkill... otherwise? I think it would bea great idea.

So I wrote that last night, thinking that would be the only reason for it to be overkill.

The fact that you can't replenish bodyguards hadn't really dawned on me, the new BG system is such a fresh change and we know so little about the specifics of it, it would probably be jumping the gun if we tried to impliment something like this right now.

I think this would/could be a great option but not in conjunction with the new BG system (until we learn how it will effect wars). 

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I really see very little need for this change. I think Spike has already echoed my thoughts on the matter too so I wont even go into further detail other than; what he said.

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I honestly see with another city laid to waste, something has to change.  The fact that you need really to have no life and play this game like the guy on south park to actually overturn possibly one person is crazy.  You can say x family or y family could try or a lucky shot but the truth of the matter is at present with families so tightly bonded is just waiting to see who dies next knowing they have little ability to do anything about it.

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I don't see how that last comment was too relevant to this. But yeah what I said and then what Warrior reaffirmed. 

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quite simply because the quicker people can bg whack the more chance something changes round here instead of the stagnant state we are in

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People being able to shoot BGs faster doesn't mean you can kill person X faster. If BGs are worth less (i.e. can be killed quicker) then the defence available would need to be raised to even things out.

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There is another thread suggesting to do so, so I don't see why its a problem or a burden to do that.

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