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GAME CHANGE: Districts & Cities - Your Choice Started by: Squishy on Apr 03, '14 00:53

i agree with casadaga, essentially each family has their own godfather and each family can then setup sub families but the sub families that split from the main family never ever dared to try and become godfather as that was the role of the main family

(i am speaking purely in the context of history itself

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Can I get a confirmation on whether this means all cities will be capped at three districts or if this means each city will be at minimum three districts.

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Hate to say it, but your wrong about the whole godfather thing, it's about trust, if your god father trusts you enough to give you a district, he will, if not, then oh well, your stuck on your lead. Least when your a CL he has the power to veto things you do, when your a GF you have the power to auth people under you... It takes a strong bond of trust to give someone that much power.

I'm happy to see LA and LV back, LA is my lines original home city and the first city I set up in. It's good to see it back up. BUT... I Would like to point out a few clerical errors and such that need fixed, the business district in LA is no longer anubis's test hq for one, and for another, will the drug charts be added and adjusted soon so we can, with timers, see the prices?

I'm happy to see these new city's, and hopefully soon we will have them filled, this life is dangerous, gotta man up and jump in without the fortification of a life vest from time to time, with time the money will balance and the world will have a new center to spin around... I remember loosing la and lv, and even NO, I'm happy for the return.

Then we can nag izzy til he brings back Boston and New Orleans, we can wait on the gumbo right? ;)



In other points, it's possible we can run smaller crews even, 10-30 people. we work as a structure of crews already, often several crews as a family, maybe a gf will set up two CLs when he takes power now and split the crew three ways, instead of two, giving more power spots out to boost his power base... In the past we ran sub crews with in a crew/family, this would just be a restructuring of that in a way... One Family could run the strip in lv and consist of three crews, the gf's, and his two crew leaders with two dozen men each. Good way to reduce crowding in any city... If a CL wbs or is killed, the family is there to save the day and scoop up the lost CLs members.
This encourages loyalty to the gf, and pushes family tighter... Loyalty would mean allot more in these families.

Thing is, bigger is "stronger" in our heads, but if done right, this would allow for more CLs with gun boosts and mobility, sure... smaller groups could be taken out easier, BUT together with the family they're actually three parts of one, forcing communication and team work with in every district, encouraging a better gaming dynamic world wide, specially because your family group is tighter knit.

And, if a CL is only given a small group, he has room to take in more new players, encouraging the new CL to recruit and train more people, and getting to know them better, all the better to encourage them to continue playing... Leaving room to make it easier to expand the game to open the new districts/cities.
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Oh, and billy, the minimum is three districts, no city will drop below three, but they can expand to 5(might be six).

(Least this is how I understood what izzy said to be, someone correct me if I'm wrong please.)
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Can I get a confirmation on whether this means all cities will be capped at three districts or if this means each city will be at minimum three districts.

The cities will have a minimum of at least 3 districts, up to a maximum of 5.  Since we have extra districts now, we have it set up so that any district in a city that has 4 or more districts, can lose a district if they have one that is unused for a week.

 

Soo in summary:

Districts will grow to a maximum of 5 if the city population justifies it.

Districts will shrink to a minimum of 3 if the city population justifies it.

Cities will be added if the game population justifies it.

Dan lost his password. Eris is |      |.

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in regard to endless wars, with wars less frequents and takedowns more regular i honestly think is a limited point.  Potential for rogues maybe, less for wars in my mind.

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hey squishy. I just had a thought.

The implementation of LA/LV means that the municiple menace and flighty felon achievements (which I had compelted) are now incomplete. Doesn't that mean that when i complete them again, I'll get that XP and the attached reward twice? or has the amount of the reward been hcanged and i'll simply gain the difference?

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By my calculations... Should we be expecting these new cities to go BYEBYE tomorrow?
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Unless I'm wrong it's not cities that close, only districts when there's over 3 and they've been empty for a week.

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Correct, least from what I read.
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must admit seeing them still lay empty makes me wonder whether was worth bringing them back

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As of last i heard, there were plans in the working to expand to the west. Unfortunately, having a couple of districts recently cleaned out has slowed that planning somewhat

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I am going to bring it up again. Seeing the city of LV and most of LA lay empty is disheartening. If there were plans surely they would have done something by now, wouldn't they? Either way if there are plans it would be nice to see them actually put into place. Some life in LV would be especially welcome I am sure.

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maybe would be best to move starscream, and close la and lv?

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I dont see the need to close it? Nor do I see the need for rush, though.

I really dont get why people get up in arms about an empty city, it would make sense if the city options were low, but they aren't. So the fact they remain empty isn't really a massive issue.

That said; filling them would indeed be nice. It would, as Melis said, be a welcome to have some options in Vegas when your looking for drugs to buy/sell from a local market. But I can't say I cry myself to sleep over it, though.

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The cities were sprung on us all from nowhere (when they shouldn't have).... and at a bad time where most of the Godfathers were planning their vacations. Filling these cities require a GF meeting, but it's hard when summer is creeping in and people want to go do something else besides worry about filling two cities on a game.

There's plans in motion, they're just waiting to get everyone gathered to make them official. And this is trying to be done before, guess what, more people go on vacation for the summer.

Horrible timing on all parts, but it's being slowly put into progress.

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how does this work with a city left unpopulated? does it take a month to close or...?

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how does this work with a city left unpopulated? does it take a month to close or...?

 

We do not close cities, it is left to the population to do with it as they please, they can close it or utilize it.  We are trying as much of a hands off approach as possible leaving it up to the users and the current CLs at the top to figure out what best suits their playing style.

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