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Lets Get Our Shit Together - Bugfixapalooza! Started by: Squishy on Dec 17, '09 13:49

Glock45, what you consider a bug is not a bug at all.

"Someone beat you to the hit" from my understand put into place to stop double kills from happening. Which makes is even harder to get an Inactive when going against other people.

"Target is too young to die" This message is just telling you that the Inactive has not turned gangster.

So until it turns gangster and someone getting the IA then you will continue to see these messages.

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That isn't what I'm saying at all.

I'm talking about the game logic in checking for protection time before checking if you are in the same city as your target.  This allows you to determine your target's vulnerability from across the country.

The other bug is really a bug, I assure you... It says "Someone beat you to the hit" while the target is still alive.  I've seen that message up to 5 or 6 times and still wacked the target a minute later.

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The former is an 'issue' rather than a bug. One that I, and others, have spoken out on a number of times. In a war, this 'change' (which wasn't intentional at the time it was introduced) has a dramatic impact and is one I'd like to see reversed. However, I do understand that finding the 'magic ranking' of each error message to avoid giving away sensitive data is an akward one, so I'm aware it might/will/could take a little time.

On the latter.. again, I don't see this as a 'bug' as such. It's an issue with semantics more than anything. The message means "someone has shot just prior to your attempt so your try didn't register with the server" (to avoid multiple kills the server locks out multiple attempts in a certain time frame)... personally, I don't have an issue with the wording as it stands, but if you/some users feel it could be reworded slightly so as not to give the impression that the target has been killed, please feel free to suggest an alternative.

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Something i noticed while just looking through people's profiles is there are still people listed as an associate of someone after they are dead such as "Zaros_magyk2 - Gangster - Dead"

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I actually think that is great, Shocker, because then you can check how good sponsor someone is.

If they have 4 associates dead before ranking earner you can make a judgement of that person that excluding those associates would not let you.

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One issue I noticed is the jail timer. I use the toolbar under help and sometimes I try in due time and it says I have another 12-14 even 20 seconds once. Then I try again in like 4-5 and it let's me do it.

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I know it's a bit late in the day but just remembered there is a bug when you sell drugs and you units increase, if you sell a full load and get a unit increase it doesn't count towards the achievement of X drug sold at full load even though until you sell them you can't carry more so should count.

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Not sure if this is still going, but would it be possible for auth requests to expire once the target is dead?

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Replying to: Lets Get Our Shit Together - Bugfixapalooza!
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