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Weapon Naming. Started by: TheDeathShouts on Feb 03, '10 10:25

I like the idea, but to adapt from it...

Starting off with a few basic weapons aka knife/crowbar then when your thug your given a starter gun which is given to you from say your leader or your sponsor. Then as you move on say you have a choice between a few guns guns a rank. Then when you are leader you should be able to buy as many guns as you need and your crew and can use them for hits or borrow for a certain time, to borrow a gun; but you have to put in a certain amount of money for time of use. But then money the family have should be used into buying say such as a safe house. So you start in a small apartment for a small family then move up into bigger places into a mansion for a larger family. By Buying larger places you can buy guards like your bodyguards to protect the house. I'm sure if this was in the game I think this game would be my life :)

The way the safe-houses should go is

start with Underground (1/1 family) - derelict house (2/5 family) - small house (6/7 family) - large house (8/13 family) - small warehouse (14/19 family) - large warehouse (20/29 family) - small mansion (30/39 family) - large mansion (40+ family)

guns

Civilian - baseball bat/knuckle duster

 

Petty Thief - Flick knife/baseball bat

 

Thug - .45/Uzi

 

Gangster - Shawn of shotgun/AK/UZI

 

Goomba - Shotgun/assault

 

Earner - revolver/armour/Smart suit

 

Wise Guy - Silenced for all silenced guns

 

Made Man - Tommy gun/strong armour

 

Capo - Obtain an armory maximum or 5 each weapon

 

Boss - Able to buy and sell the bullets to family which is purchased like drugs but cheaper

 

Consigliere - 20 days

 

Don - 40 days

 

Godfather - 120 days and a minimum family of 30 members.

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One question... Why?

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Judge, Allow me to answer your question..

The answer is, these people aren't happy with playing all the mediocre, clone games they play. So they come here and try turning it into another, Mediocre, clone game.

If you want to have an "Uzi" which probably doesn't fit the historical context anyhow, then Roleplay it. This is a roleplaying game. Far too many damned click monkeys out there.

This is what makes Mafia Returns unique, let's keep it that way instead of trying to turn it into "Mafia Wars" or something else remotely mob based.

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Agreed and well said neville

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OK...This is idea is NOT going to happen, as it's been suggested time and time again,however, I think there would be a good way to have more guns w/out changed MR into a 'Mediocre' game.


Simple, you start out as normal, no gun, 75 petties, pistol...The more you train your gun at the range the better your gun gets, correct? So how about as your gun gets stronger, it becomes an entirely different gun. Without having to purchase anything,just as you upgrade your skill you go from a snub nose to a pistol, to .357 magnum, to a shot gun, then eventually, when your skill is maxed, Tommy gun.

I for one, am not for the idea myself. This is just a way to fit all of those who want more weapon choices without changing the entire gun system to get it...

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Again, as I've said and a million players before me have said.. RPG = Imagination. You have found a 'Gun' You have trained your 'Gun'.... who is to say what this gun is... Tommy Gun, Lee Enfield .303 rifle, Double Barrelled Sawn-off Shotgun, M1911A1 Colt .45, or even an EE-3 Carbine Blaster Rifle for all the would be Mandalorians out there...

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