| Sep 30 - 23:03:26 |
|
| Post Reply | Post new topic | Page: 1 2 3 [ > - >>> ] |
| Free Kill? | Started by: RampagingFox on Jul 01, '10 19:34 |
|
What has sparked the change that has made MIAs in essence free kills? Now please correct me if I'm wrong but when they were first implemented were they not put in with a chance that they could be stolen, which is why there was a thirty min window before they turned. Also at the time they were implemented there was the benefit of BG wacking a MIA to find its city, which has been taken out as to allow the people who purchased the MIA more chance - or so I believe was the reason. |
|
| Report Post | Tip |
|
I couldn't agree with you more. I for one miss the old days of wack methods. Prior to Ajax which I'm against as well, which I also believe |
|
| Reply by: LynxX at Jul 01, '10 19:40 | |
| Report Post | Tip |
|
I don't really know what I can say to this that I haven't already said several times before. |
|
| Reply by: Gwarble at Jul 01, '10 20:05 | |
| Report Post | Tip |
|
Amen |
|
| Reply by: LynxX at Jul 01, '10 20:59 | |
| Report Post | Tip |
|
Yes i agree with RF here... MIA's are too easy to kill these days. With NPC's and RIA's... there is plenty of targets for people to practice on. MIA's are good, but the thirty minute window should come back, not a 1 minute... that is too easy in my opinion. Good point RF! |
|
| Reply by: Sneakyrat_ at Jul 02, '10 01:49 | |
| Report Post | Tip |
|
Okay, on one hand you have an MIA costing upwards of 200k, (your a player) - you want that kill. (Your an admin) - you want that money. |
|
| Reply by: Alfonse at Jul 02, '10 03:22 | |
| Report Post | Tip |
|
I gave up shooting long ago because of the way things went, not that I'm not hard working, but it just got all so silly. The implementations are understandable though if indeed, the MIA's pop up within minutes(and I don't doubt that statement), then we have stepped away somewhat from the fine line in pleasing everyone.
It's a hard call to master. |
|
| Reply by: JimmyPotatoes at Jul 02, '10 06:34 | |
| Report Post | Tip |
|
I agree with the pros and cons of this easy wacking. Old style of wacking was more challenging I think. But what do you actually think we should do?
Wackers are having the time of there life and I'm surely not going to give up a free kill? I suggest maybe only a few every week or so. Or if people are still not satisfied, maybe even a month. It will balance out the wackers. I agree that its not hard to reach 100 kills if you worked on it.
So maybe 5MIA's a month? That would make the apperance of the Durdens less too. I think it will eliminate killers who just have a big wallet. It has just gotten too easy for us. |
|
| Reply by: Hickey at Jul 02, '10 07:33 | |
| Report Post | Tip |
|
The fact of the matter is, this game is about guns. Sure, someone can RP in the streets, but it's the guns that change things. So, when the MIA system was created, it allowed users to create guns (not superguns, but guns) that could be used in battle. Let's face it, not everyone is a hitter. BUT, that doesn't mean everyone can't have a gun. By allowing lesser-known players to get 45(ish) kills a month, they can have a gun that's useful in war, but not a cannon. This is the admin's way of incorporating the "rest of the family" in wars. |
|
| Reply by: Neox at Jul 02, '10 07:54 | |
| Report Post | Tip |
What happened to the other three hours? |
|
| Reply by: Eusebio at Jul 02, '10 08:29 | |
| Report Post | Tip |
|
That's what the non-addicts like to call 'Sleep'. |
|
| Reply by: TheJoker at Jul 02, '10 09:05 | |
| Report Post | Tip |
|
I gave up trying to understand everything involving the wack system. I think most might as well. One good thing is they're done messing with it :D |
|
| Reply by: Absolut at Jul 02, '10 09:13 | |
| Report Post | Tip |
|
Lol @ TheJoker. Yerp |
|
| Reply by: Alfonse at Jul 02, '10 09:28 | |
| Report Post | Tip |
|
I think it is interesting to have a open discussion about this... and i am sure that balancing the whole hitting part of this game is a hell of a lot of work and headackes. Sure, we can point out the con's in the system and give our point of views of how we would like it to be. One thing for sure though, is that the admins are doing a hell of a good job trying to balance everything and i cant be more grateful for it. After hearing what Alfonse has to say and beeing quite clear with his explainations... i agree that maybe messing with it is'nt such a great idea. It is fine the way it is, i guess if you want to steal MIA's... you never to be very clever and hehe very "sneaky". Good luck to all the hitters!:) |
|
| Reply by: Sneakyrat_ at Jul 02, '10 12:10 | |
| Report Post | Tip |
|
<blockquote>never to be very clever and hehe very "sneaky". Good luck to all the hitters!:)</blockquote>
Uhh... i meant to say... HAVE to be clever and very "sneaky". Sorry about that one people! |
|
| Reply by: Sneakyrat_ at Jul 02, '10 12:13 | |
| Report Post | Tip |
|
In my honest opinion, Alfonse couldn't of said it any better. The system has it's flaws but so does our world, MIA's are there so younger less experienced players and the laid back players can still be an asset towards there crew. |
|
| Reply by: -Prophet- at Jul 02, '10 13:10 | |
| Report Post | Tip |
|
I'm for including everyone in the war effort but should that come at the cost of the game play, if you think so then what kind of true gamer are you? With NPCs, RIAs why should the MIA kills be made even easier, by shortening the time period you have to wait. Why should the wack system now benefit those with a fat wallet rather than those who have trained their craft? Those of you who are in favour of this change seem to be the ones benefiting the most from that change that is why you're for it. |
|
| Reply by: RampagingFox at Jul 02, '10 13:58 | |
| Report Post | Tip |
|
First of all, you need to take a side. There are those who play MafiaReturns as a game, and those who play the role-play. Those two sides are at conflict in almost all aspects of daily life. You start off challenging "what kind of true gamer" I am, but you contradict yourself. Multiple times. You say kills shouldn't be as easy to grab then suggest that the oldest accounts (and strongest guns) should be (and I quote) "given extra kills", just for staying alive so long. Yeah, that doesn't sound like a "true gamer", or a mobster. |
|
| Reply by: Neox at Jul 02, '10 14:23 | |
| Report Post | Tip |
|
|
| Reply by: RampagingFox at Jul 02, '10 15:07 | |
| Report Post | Tip |
|
I'm sorry, but I disagree. I have been playing .org/MR since 2002, and in all that time I rarely am a hitter. Most of my long time friends know when I'm a hitter, because each of the characters I create have specific roles. Some are hitters, some a prowackers, some are earners whilst others are information brokers or public speakers. Does this mean that other than the characters who are hitters the rest are useless? I don't think so, and I think that most CLs worth their salt would agree. |
|
| Reply by: Robert_McCall at Jul 02, '10 17:30 | |
| Report Post | Tip |
| Post Reply | View All Threads | Page: 1 2 3 [ > - >>> ] |
Minimum $20,000