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GAME CHANGE: Pickpocket Has Been Increased To $15,000 Started by: Squishy on Apr 27, '19 23:55

The maximum limit of what you can pickpocket has now been increased to $15,000.

Report Post Tips: 7 / Total: $140,000 Tip

I can support this.

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Love.
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Ooooooh beautiful <3

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About time this was done :)

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wow incredible amount :p

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Love it - any particular reason? 

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So does that mean CA's will carry more cash now? lol!

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How about programming it so they can't fly for 5 mins after pick pocketing giving those a better chance to seek their revenge?

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How about a % of what is on hand. ?
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How about programming it so they can't fly for 5 mins after pick pocketing giving those a better chance to seek their revenge?

Every character has the ability to pickpocket, wack, BG wack, hitlist and other features in order to seek revenge.   I don't think grounding someone to accommodate people slow to hit the mug button is the best course of action.

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Right, I disagree vehemently.  So many times I click on take my revenge right after the Pick Pocket only to be disappointed as they flew the coup azap.  

You want to raise the stakes, lets raise the stakes.  If you Pick Pocket someone you run the risk of being caught because 5 mins will be added to your flight timer.

Now, because of our rules, you cannot retaliate with a wack, BG wack and I am not sure what other features you are implying with the exception of the hitlist which seems a bit extreme.

Level the playing field.

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The field is level. If you want to mug your assailant, but more aware of your personals.
If you catch them, great, if you don’t, tough shit.
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Just to clarify, there are no game rules against killing someone for PPing you. It will, however, more than likely get you killed by someone if you don't have the rank to back it up. 

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That's not true either.  You are not allowed to kill anyone with a family tag, under protection orders, less than 7 days old without an authorization.  Now I have played here for quite some time and I have never seen those rules deviated. That is how wars will be started.

In fact, families do not get involved in PP disputes but it does not allowed you to wack, BG wack as that would be a violation of the family rules.

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I'm not disputing that, you're absolutely correct that it will cause more problems than it is worth. I was merely noting that it isn't against any game rules. There is an enormous window of time that you have available to Mug someone who PP's you, restricting someone's flight would be obscene. 

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Says you, then why is my post getting tipped.  It's not an obscene amount of time.  5 little mins.  It will also apply in war time situations as well.  It seems to me and those tipping my post a fair exchange for a personal attack because that's what a Pick Pocket is.

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I'm not sure where you're getting this 5 minute window from, perhaps we're on different pages here. You have up to 30 minutes after someone PPs you to Mug them, you just have to track them down. 

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I think you are right this time, we are not on the same page.  Look we can go back and forth bickering but Squishy/Izzy has already ruled on this.

Later.

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The mugging feature is already extremely over-weighted towards the person seeking to do the mugging. It is the only PVP action on the game that does not take BGs into account, and it has no real limit on how much money you can take in revenge. A 5 unit gangster can walk through 200 BGs and beat an IWP Don "into a pulp." In the role play sense, this is RIDICULOUS.

Now I understand why it is like this, as Izzy has stated before that it is important that the little guy have a chance for revenge. But for me it is the most unbalanced feature in the game, and anything that would make it even more unbalanced is just insane. Magically locking a person into a district or city so they will without doubt be mugged if seen is a hard no.

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