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| GAME CHANGE: MIA limits, Random NPC Crews | Started by: Squishy on Jan 08, '10 13:37 |
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It is that power that makes the game great. I am not here to complain about the rules that players have developed on their own - we all are empowered to rank up and change things; I get that. What I am complaining about is the admin role - the hard coding that extends beyond our control. Let's be real. You set the prices for bodyguards; we do not. We have not implemented an artificial second economy selling IA kills; you have. These changes swing the game from player-player interaction to player-NPC interaction. That is a fact. These changes have resulted in a top-heavy mafia, a glut of Dons and Consiglieres (the chiefs outnumber the warriors) that are suiciding and retiring at an alarming rate. Nobody is criticizing our inability to change anything that is player initiated. I said "Stop dumbing down our Mafia," and that is exactly what I meant. |
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| Reply by: Glock45 at Jan 17, '10 06:42 | |
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I want to apologize to the admin for the tone of my previous posting. As a returning player here I'm just reacting against all of the changes rather than trying to master the new way of things. You guys are working like hell to keep this place fun (and the current war is reminder that chaos still can break out). I did not have the right to speak disrespectfully to those who have been putting so much time and thought into this game for so many years - for this i apologize. I still hope that we can look into some of the NPC issues of the current game, but I'll keep my mouth shut and give it a shot for a while... Let this be a lesson to think before you speak. |
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| Reply by: Glock45 at Jan 17, '10 16:20 | |
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I wanna first mention it was a good hour+ long chat in #Divinelunacy amongst a lot of players and admin that helped spawn the NPC idea... Second, cool you don't agree with it. How about we give it a chance and see how it goes. Third - bear in mind that when the ellis island concept comes to completion this may have an affect on the available IAs in the game. Since it is likely we wont be able to travel to ellis island, then only those who stick through its training will make their way into the cities. Odds are the ones who do make their way into the cities aren't going to be dead in the water potential targets. This will lead to a higher desire for purchasing MIAs in order to further train your shooting skills. Many players won't be able to afford to buy a bunch of MIAs, and then would be stuck with the "Pay or dont be a shooter" potential. By having this in place, those people will at least have occasional opportunities to get shots. |
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| Reply by: Mr_Black at Jan 20, '10 19:26 | |
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Hey! Don't kill fight Club it's a good movie. |
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| Reply by: Michael_Sweeney at Jan 22, '10 13:09 | |
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" Odds are the ones who do make their way into the cities aren't going Any bums who just sit and sleep in ellis will be kicked out into the real world and fed to the wolves :) Rest assured, they will not just sit in Ellis to die of old age. |
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| Reply by: Squishy at Jan 23, '10 08:42 | |
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