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| My Own Cities Suggestion | Started by: Cato on Apr 23, '17 03:57 |
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I was gonna comment here in this thread but my comment turned into a suggestion of its own so I'm putting it here instead. Districts are awesome, they allow for increased opportunities at virtually every level. More Godfathers, more profit, more strategy, etc. So rather than try to do away with districts, we need to solve the "problem" another way. Here's the problem as it's been presented:
My suggestion was mentioned here and here as future feature developments, I just want to speak to their awesomeness. If we want cities to develop more individual identities, the best way is to cut off the influence of other cities. I'd recommend including a bit where changing home city requires x amount of hours for the dropoff to take effect, but otherwise I just wanna see an already-imagined and accepted feature come to life. |
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This
Great Suggestion Cato |
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| Reply by: KatarinaGenovese at Apr 23, '17 04:43 | |
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Bumping this because we need more city distribution. Make it harder to kill across cities so people aren't so fucking scared of being set up and then killed a month later. The bigger the stat-drop across distances, the better. |
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| Reply by: whoops at May 16, '17 20:36 | |
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