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Getting Started | Started by: ConstanceBonacieux on Dec 30, '18 21:02 |
Greetings! You've just stepped foot on these shores, and you are clueless as to what to do first. We were all there at one point. Much of the game you will pick up as you go along, but being told things might save you time on the discovery end. As always we recommend the tutorials sponsored by the game - mostly because I wrote them and don’t want to reinvent the wheel. These are a good explanation of what you need to know based on a timeframe (That way you aren’t overloaded with 30 pages of text while you are here to play a game). I recommend reading this Wiki, however, there may be things that are outdated as the game is constantly evolving, things are always being added or changed. This Wiki was written by players, not the staff so it isn't updated as often as one would like. https://wiki.mafiareturns.com/wiki/Getting_Started
The in-game tutorial written by Squishy (The Man Behind the Curtain) can be found here: Tutorial #1 What to do in your first 24 hours https://mafiareturns.com/comm/thread/1026866/tpass/46a8a9063a1352a95a3247a7a9be7bd0 Tutorial #2 What to do in your first week https://mafiareturns.com/comm/thread/1026867/tpass/e3aa4185e5100b74fc30927dab321432 Tutorial #3 Becoming a Made Man - What you should know https://mafiareturns.com/comm/thread/1026868/tpass/2c042fe44bf52f8ed5878599604cf901
The information below may be repeated from the tutorials but there is also information below that only your Crew Leader can tell you about this world (Things that aren’t officially published by Mafia Returns).
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Rank: |
Age Requirement: |
Minimum Units Required: |
Civilian | 0 Hours | 5 |
Petty Thief | As long as it takes to do a few petties/jobs | 5 |
Thug | 12 hours or after joining a family | 5 |
Gangster | 24 hours (promoted by the game) | 5 |
Goomba | 2 days - (promoted by the game) | 10 |
Earner | 5 days - (promoted by the game) | 15 |
Wise Guy | 8 days - (promoted by the game) | 20 |
Made Man | 11 days | 25 |
Capo | 14 days | 30 |
Boss | 17 days | 35 |
Consigliere | 20 days | 40 |
Don | 40 days | 45 |
Godfather | 120 days and a 30 member family | 60 |
How to Gain Units:
- Petties
- Felonies
- Organized Crimes (OC's)
- Drug Run's
- Achievements & Travel
- Gun
- Pickpocket & Grave Robbing
- Jail Breaking
- Credits
- Forts
- Posting - Streets/Business District
Petties (XP Gain: Medium)
Petties are simple enough, you should be doing them constantly, as soon as your timer is open. The more you are active, the quicker you will level using this method. Always start with the first petty and do this until you have completed the Purse Pilfer achievement. Once that is done, move onto the second crime and stay with this one until all relevant achievements are completed. Same applies to the third. When you reach the fourth petty, just keep doing this one when your timer is open.
Felonies (XP Gain: Medium)
This same logic as Petties applies to Felonies. When your timer is open, you should be doing them straight away. Start with the first one available and continue with this until you unlock the higher ones as you progress in units. There is not much difference between the types available (Safe crack/Lockpick) so don't worry too much about choosing which to do at a certain unit level. These also have achievements, so decide whether you want to focus on a certain type for that achievement, or move higher once the new felony is unlocked.
Organized Crimes (OC's) (XP Gain: Medium)
These will only be available to host for those members who have worked hard and become 'Made'. (You can be invited to an OC at any Rank, given your Felony timer is Open.) These will require one than one person to complete them and will payout a much greater cash reward. With OC's, the more people of high rank you have in it, the higher your success chances but the lower your cash share so try to find a good balance on participants to ensure it succeeds with a nice payout for all members. There was a change that also included the person's crime skill in the success rate of OCs. From an experience point of view, try to run these whenever you have it available.
Drug Run's (XP Gain: Medium)
Buying and selling drugs is how you make your money in this life and a set amount of full load sales per hour will net you a small amount of experience. However, it can also be used to gain experience by doing achievements. You should start out with Marijuana and buy/sell the maximum amount of units you have, making a profit each time until that achievement linked to that drug type is completed before moving onto the next type.
[Note: At the beginning, say when you can carry 10 Units - Purchase 3 units of 3 different of the cheapest drugs, that way BEFORE YOU FLY there's a chance to still sell off the other 6, buy it into the one that's highest, and sell for an overall profit. Then BEFORE YOU FLY, rebuy 3 different types of drugs, to ensure your chances of chipping the lower drug achievements off BEFORE GOOMBA!)
[Post-Note: Only a *full* sale for a profit will net you experience/Achievement credit]
Flight Pattern - I've developed quite the route for each City. I find that a good 80% of the time using this method, and the Tips at the top of the Drug page, you'll make a profit.
City: |
District Travel Route: |
Chicago | The Loop to North Side to South Side, to The Loop, etc. |
Detroit | Black Bottom to Corktown to Downtown, to Black Bottom, etc. |
New York | Bronx to Brooklyn to Manhattan, to Bronx, etc. |
Philadelphia | South Philly to Old City District to Bella Vista, to South Philly, etc. |
Los Angeles | Venice Beach to Pasadena to Downtown, to Venice Beach, etc. |
Las Vegas | The Strip to Paradise to Summerlin, to The Strip, etc. |
Achievements & Travel (XP Gain: High)
This is one of the key ways of gaining units quickly. You should constantly be checking your achievements to see what is open and following these as a guide on what you need to do next. Achievements can be found under 'News & Info'.
Some achievements require you to travel around to complete a set of criteria within each of the various cities so make sure you are using your travel timer efficiently. Your local travel timer should be used to shift your drug units to try and make the early cash and complete the drug-related achievements.
Gun (XP Gain: None - Only via achievements)
You should never share details of your gun to anyone except your CrewLeader and members of the upper structure of your Family. Hitting a target will not yield any XP returns, however, you should refer to the achievements to see which targets can be shot for the rewards from that.
If training your gun, be aware of the family rules and DO NOT shot anything if you are unsure about any details.
Pickpocket and Grave Robbing (XP Gain: Medium)
Whether you choose to do PP's or Grave-rob, these should be done every hour, based on your activity time. For me personally, I start with Grave robbing and use the tips (News & Info -> Tips -> Last option, 'Undertaker') to get the location of a nearby untouched grave. I find this to be the quickest method to ensure a fast progression. I do Grave robs up until I complete Phase 3 of the 'Grave Goblin' achievement before moving onto PP's. If you choose to PP, be aware that if you Pick the Pockets of someone who is unfriendly to it, you are likely to be Mugged - which will result in an addition 3 hours to both your Flight and PP timer, as well as a chance for the Mugger to obtain your Gun, and up to 90% of your on-hand cash. [To avoid this, simply bank your money beforehand, or fly out of the City immediately.)
If using the Undertaker tips to locate graves, you may think it's expensive to pay $20k each time but the reward for completing just Phase 3 (150 x grave robs) is $5 million so you will easily make a profit in the long run.
Jailbreaking (XP Gain: High)
Jailbreaking is probably the fastest way to gain units quickly but can be expensive if you are constantly using credits to refill the jails. You should start by busting out the 0 guard prisoners, gradually working your way up as your train this skill, until you can bust out the 20 guard Admin accounts. Your experience returns will slowly drop as you do more and more jailbreaks within a 6 hours period. It will start at 125% per break, dropping to 100%, 75%, 50% and finally 25% over time. If you are on 25%, you should let it cool down before doing more jailbreaks as the returns for your effort are a waste. Another tip for if you are using credits to throw jails is to pick a quiet city and/or time when not many players are online so that you get as many of the breaks to yourself as possible. Or, utilize the method of 'chipping in' for a Jail to be thrown by only spending partial credits.
[Note: The cities do have a different level of difficulty for JailBreaking. By flying around and seeing what you can bust at which point where you should be able to determine which is easier/harder to bust from.)
Forts (XP Gain: High)
Hitting enemy forts with Dynamite offers arguably the best experience returns in the game. However, this is something which you will not get the opportunity to do that often. You must only attack the forts of dead CL's or Tyler Durden unless given a specific order by your crew leader. When hitting a fort, your wack timer will open again after 30 minutes instead of the usual 60 from a shot. You will gain bonus experience if you are the person to destroy the fort layer instead of damage it.
Posting - Streets/Business District (XP Gain: High)
Posting in the streets is quite a popular way of gaining experience as it also helps build your reputation amongst the other mafioso. Please ensure you are always respectful if posting and do not spam posts just to gain easy experience otherwise it will be frowned upon and may have a negative impact if the admins of our world intervene. In addition to the experience, posting will also grant vision based on where your post has been made.
[IE: Street posting will increase your Vision/Info [the number of people you can see in your Local Listing, and your % chance to decode/receive Witness Statements *OVERALL*. Business District posts will increase your Info/Vision for *THAT CITY*
The biggest factor of all to gaining units quickly though is your online time. The more hours you put into this life, the more benefits you will get in return!
Buying or Selling Perks and Credits:
If you are interested in buying or selling perks fron other players please use the following thread:
https://mafiareturns.com/comm/thread/639104#19039497
If you are looking to buy and sell credits for in-game cash:
https://mafiareturns.com/credits/marketplace.php
If you are looking to buy credits with your hard-earned dollars:
https://mafiareturns.com/credits/purchase.php
Perks!:
Looking for perks?! Check this link out:
https://mafiareturns.com/credits/spend.php
Other Credit Related Pages:
History Log:
https://mafiareturns.com/credits/
Investing in the Game:
https://mafiareturns.com/credits/invest.php
Transferring to Another Player:
https://mafiareturns.com/credits/transfer.php
Saving Credits:
https://mafiareturns.com/credits/savings.php
Rewards for Buying Credits:
https://mafiareturns.com/credits/rewards.php
Gifts, Perks You Have Been Given:
https://mafiareturns.com/credits/gift.php
City Difficulty Ratings:
City: |
Rating: |
Seattle | Easy |
PH/LV/CH | Medium |
CH/DT | Hard |
NY/LA | Extra Hard |
**A special thank you to Star for the original thread that I borrowed from her HQ. The core information is all hers. All I did was edit, add additional information, and format. She's amazing.**
https://docs.google.com/spreadsheets/d/1i49vDQ2DjcfJQt_0hmVylP_ofsnpHXKnq2FRZYyctRo/edit#gid=0 |
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